In Stephen Baxter's The Web: GulliverZone we are shown what teenagers might do for entertainment in the near future. Sarah is delighted to be spending World Peace Day by spinning into the Web and visiting the hot new theme park GulliverZone, which is based on Jonathan Swift's Gulliver's Travels. She is not amused that her little brother and the most unpopular girl in school are tagging along, but sometimes older sisters have to pay a price and this one is not too high for the latest Web entertainment spot. Sarah and her companions had hoped for cool rides but instead stumble into a dark plot, one that could lead them to become slaves of an evil force that is trying to take over the entire Web. Only three kids stand between chaos and saving the whole computer network. This exciting book is especially good for those interested in computers and virtual reality.

Colleen Cahill is Recommending Officer of Science Fiction and Fantasy at the Library of Congress.

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