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Jacqueline Carey, author of the fantasy classic Kushiel’s Dart, weds her lyrical prose to one of Shakespeare’s most enigmatic plays in Miranda and Caliban. This haunting tale of innocence, sensuality and rebellion tells the story of the vengeful magician Prospero’s daughter, Miranda, and his servant, Caliban, before the events of The Tempest.

The novel begins when Prospero forces Caliban into his service. Miranda, still a young girl, quickly takes to Caliban, helping her father in his efforts to “civilize” him. As the narrative draws ever closer to the events of Shakespeare’s play, Miranda and Caliban struggle to define their lives outside of the roles preordained for them.

Carey clearly has great respect and affection for Shakespeare’s work, but is unafraid to engage with the text from a modern perspective. The corroding effects of colonialism and vengeance, themes that ran under the surface of the original play, have immediate and heartbreaking effects here. The world of Prospero’s island is as rich and vital as it is harsh and unforgiving, and Carey deftly navigates the growing maturity of her two main characters, imbuing the pivotal moments in Miranda and Caliban’s development with shocking beauty and deeply felt emotion.

Revisions and retellings of Shakespeare’s plays are frequent, but Carey reshapes The Tempest with an uncommon grace and startling clarity. She understands the devastating impact choices, no matter how innocent, can make.

 

This article was originally published in the February 2017 issue of BookPage. Download the entire issue for the Kindle or Nook.

Jacqueline Carey, author of the fantasy classic Kushiel’s Dart, weds her lyrical prose to one of Shakespeare’s most enigmatic plays in Miranda and Caliban. This haunting tale of innocence, sensuality and rebellion tells the story of the vengeful magician Prospero’s daughter, Miranda, and his servant, Caliban, before the events of The Tempest.

Sixteen-year-old Amy Lennox has inherited what she calls her family’s “crazy gene.” She and her mother are crazy enough to spontaneously decide to move from their home in Germany one morning and be on a plane that afternoon. Their destination? The island of Stormsay off the coast of Scotland, where Amy’s grandmother, Mairead Lennox, Lady of Stormsay, lives in a mansion called Lennox House. 

In Lennox House, books are everywhere. There are paintings of people reading, a spectacular oak banister carved in the shape of books and a mysterious, ancient library on the moor nearby, set deep in a cave at the foot of a hill. Amy discovers she has inherited a secret family birthright: She is a book jumper, with the ability to jump inside stories and interact with the characters she finds there. Most of all, as a book jumper, she has a duty to protect literature.

Amy’s training includes practice excursions into The Jungle Book, Oliver Twist and Alice’s Adventures in Wonderland. But, along with a fellow reader named Will, Amy uncovers a disturbing problem: There is a dangerous thief in the book world, a thief who is somehow altering stories and stealing ideas from them. And it’s up to Will and Amy to solve the mystery.

Originally published in Germany, Mechthild Gläser’s novel combines romance, fantasy and adventure. Like Grace Lin’s When the Sea Turned to Silver, The Book Jumper celebrates the enduring power of literature and the integral role that stories can play in young lives.

 

This article was originally published in the January 2017 issue of BookPage. Download the entire issue for the Kindle or Nook.

Sixteen-year-old Amy Lennox has inherited what she calls her family’s “crazy gene.” She and her mother are crazy enough to spontaneously decide to move from their home in Germany one morning and be on a plane that afternoon. Their destination? The island of Stormsay off the coast of Scotland, where Amy’s grandmother, Mairead Lennox, Lady of Stormsay, lives in a mansion called Lennox House. 

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Sefia has lived a lonely and haunted life, pursued for years by the mysterious forces that brutally killed her father and still seek the enigmatic object—the “book”—that has been entrusted to Sefia for safekeeping. When Sefia’s aunt Nin, the only person who knows the truth about Sefia’s family, is kidnapped, Sefia develops several goals: “Learn what the book was for. Rescue Nin from the people who killed her father. And get her revenge.”

Raised in a society where books and reading are unheard of, Sefia uses her mysterious book to teach herself to read—and by doing so, unlocks not only the power of story but also, possibly, her own marvelous abilities. Archer, a mute and damaged boy whose uncanny talents for fighting and killing may mark him as fulfilling a prophecy, aids Sefia along the way.

Traci Chee’s debut novel, set in a world full of secrets and power struggles, is a dense and rewarding opening to an exciting fantasy trilogy. “Look closer,” exhorts an inscription at the novel’s opening, and readers will feel inspired to look for hidden clues in this intricately and unconventionally structured fantasy novel.

 

This article was originally published in the September 2016 issue of BookPage. Download the entire issue for the Kindle or Nook.

Sefia has lived a lonely and haunted life, pursued for years by the mysterious forces that brutally killed her father and still seek the enigmatic object—the “book”—that has been entrusted to Sefia for safekeeping. When Sefia’s aunt Nin, the only person who knows the truth about Sefia’s family, is kidnapped, Sefia develops several goals: “Learn what the book was for. Rescue Nin from the people who killed her father. And get her revenge.”
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Drew Magary is a popular columnist for the sports blog Deadspin and correspondent for publications such as GQ. A recent study by the creators of Read It Later revealed his entertaining, brash articles as some of the most saved and shared across the web. His 2011 novel, The Postmortal, expanded his fan base by introducing him to the science fiction community. With his second novel, things get even stranger.

As a longtime fan of anything unusual and “weird,” I can easily conclude that The Hike is among the strangest books I have ever had the pleasure of reading. It begins normally enough: Our protagonist Ben checks into a hotel room for a business meeting and expects to be back in the arms of his loving family the next day. Of course, this doesn’t occur, and readers are sent along with Ben into the colorful (and sometimes horrific) imagination of Magary.

Ben starts walking a path, one that is as metaphorical as it is physical: a nightmarish fever dream of a quest that he must complete before being rewarded with a return to his former life. Styled after early video games and fantasy role-playing, the plot is generous with nods to its inspirational material. Fans of fantasy gaming will find something about which to smile knowingly on almost every page, but the book will appeal to any lover of colorful characters or an adventure stories. There are certainly deeper themes worthy of examination as well—questions of what is an “afterlife,” and just how much control humanity truly has over its own destiny.

While reading, I found myself repeatedly asking, “What the heck just happened?” before I took a moment to re-read, process and then accept that yes—this crazy thing had indeed just happened. True to its nature, the story stays unpredictable and weird right up to the climax. Magary’s book is a love letter to fans of gaming, fantasy and adventure, but above all, to open-minded readers who can relax and hang on for the ride.

Drew Magary is a popular columnist for the sports blog Deadspin and correspondent for publications such as GQ. A recent study by the creators of Read It Later revealed his entertaining, brash articles as some of the most saved and shared across the web. His 2011 novel, The Postmortal, expanded his fan base by introducing him to the science fiction community. With his second novel, things get even stranger.

Hidden in a warehouse, far removed from the trenches of war, Ginger Stuyvesant is holding hands with her circle and taking the final report from a soldier just returned from the front. The young private is relaying positions of the German artillery as he last saw them—just before the rounds from those guns killed him. It's 1916, and England has recruited Ginger and her fellow mediums as a formidable intelligence-gathering force, collecting postmortem reports from soldiers killed on the front lines. The Spirit Corps is England's secret weapon that is turning the tide of war in their favor.

The duty of communicating with the flood of souls reporting in before they pass beyond the veil is grim and exhausting, but Ginger finds refuge after hours with her fiancé, Capt. Benjamin Hartshorne, who is stationed near Spirit Corp operations. When Benjamin confides to Ginger that the Germans may have discovered the existence of the Spirit Corps, she fears the days are numbered for keeping their operation a secret. Her suspicions are confirmed when the murder of a soldier in camp reveals a German plot to discover the Spirit Corps' methods. When catastrophe soon follows, Ginger is propelled on a harrowing journey to the trenches of war to uncover the true nature of the enemy's mission against her and her fellow sensitives . . . and to resolve dangerously unfinished business.

Armed with three Hugo awards as well as multiple top-drawer accolades for her storytelling, Mary Robinette Kowal has knack for deftly integrating flavors of the fantastic into historical reality. This strength is highlighted as Kowal contrasts the honest perspective of departing souls, spirits unencumbered by convention, against the rigid military landscape and social hierarchies of the era. Ghost Talkers draws the reader through the shadows of death, into a world where service to your country sometimes extends beyond the grave.

Hidden in a warehouse, far removed from the trenches of war, Ginger Stuyvesant is holding hands with her circle and taking the final report from a soldier just returned from the front. The young private is relaying positions of the German artillery as he last saw them—just before the rounds from those guns killed him. It's 1916, and England has recruited Ginger and her fellow mediums as a formidable intelligence-gathering force, collecting postmortem reports from soldiers killed on the front lines. The Spirit Corps is England's secret weapon that is turning the tide of war in their favor.
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The Fobisher men have been tending the river for generations, keeping it clear of ice and weeds and hauling corpses from its depths. As soon as Wulliam turns 16, he will become the new Riverkeep. But, just a few days before his birthday, Wull’s father is pulled underwater, and when he surfaces, he’s no longer himself. Wull sets out in search of the mysterious sea-dwelling creature that may hold the key to saving his father.

Martin Stewart’s debut novel, inspired by the real-life Glasgow rivermen, is equal parts adventure, magic and a sweet tribute to growing up. New companions Mix and Tillinghast—who immediately throw Wull off course by claiming seats on his boat—add a necessary touch of comedy and camaraderie.

Stewart’s sharp prose fluctuates between laugh-out-loud funny and seriously poignant as Wull reconciles his sense of duty with his deep-seated yearning to help others. Though the narrative drags occasionally through convoluted subplots, Riverkeep is a perfect read for teens looking for a bit of adventure to end their summers.

 

This article was originally published in the August 2016 issue of BookPage. Download the entire issue for the Kindle or Nook.

The Fobisher men have been tending the river for generations, keeping it clear of ice and weeds and hauling corpses from its depths. As soon as Wulliam turns 16, he will become the new Riverkeep. But, just a few days before his birthday, Wull’s father is pulled underwater, and when he surfaces, he’s no longer himself. Wull sets out in search of the mysterious sea-dwelling creature that may hold the key to saving his father.
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In our world, librarians are a special type of hero, but the librarians in The Invisible Library dedicate their lives to saving works of fiction from alternate planes of the world.

In their quests to find the important works of fiction in different realities, Librarians spend many years training to master the Language, spoken and written magical words that are useful in telling doors to unlock or waters to rise up and flood hallways. The Language is often needed because while the Librarians feel they are preserving the books, the worlds where they take the books from believe they are stealing—a difference of opinion that leads to close calls and risky business.

The adventure begins for heroine Irene and trainee Kai when the book they need to bring back was stolen right before their arrival. In this alternate London of a vague 1890s timeframe, the world has been overtaken by a chaotic infestation. Fanciful creatures populate this dimension, and Irene and Kai need to puzzle out who the good guys are from the bad ones, all the while searching for the book that many parties are after. Vampires, dragons, the Fae and a rogue Librarian are just some of the creatures our heroes battle. Irene and Kai join forces with a detective with great powers of discernment á la Sherlock Holmes, and the biggest mystery is why the book is so valuable to so many parties.

The Invisible Library’s writing is on the wall. The premise and execution are too engaging for just one book, and this promises to be a series worth investing in for future reading. Genevieve Cogman’s debut will please bibliophiles and mystery, fantasy and adventure readers.

In our world, librarians are a special type of hero, but the librarians in The Invisible Library dedicate their lives to saving works of fiction from alternate planes of the world.

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Amani Al’Hiza is desperate to escape the tiny village of Dustwalk. Her best chance at making the money for the journey to Miraji’s capital is her gun. Dressed as a boy to enter a shooting contest, Amani makes an unlikely alliance with a mysterious foreigner. The contest ends in chaos, and Amani barely escapes with her life, let alone the prize money. When the foreigner, Jin, reappears on the run from the Sultan’s army, Amani knows it could be dangerous to help, but she can’t shake the idea that Jin may be able to help her in return.

The nation of Miraji and its rivals are rooted in geopolitical themes from our own world, adding to the sense that Amani’s journey takes place within an ancient and well-established society. Most impressive, though, is author Alwyn Hamilton’s care not to conflate the danger and poverty Amani wants to leave behind with the Miraji culture as a whole. Amani’s respect for the legends and myths of her people and her explicit pride in being “a desert girl” show the beauty of Miraji, rather than making it a wasteland to escape at all costs.

The stakes are raised significantly in the final third of the novel, which may disappoint readers who were enjoying the relative realism of Amani’s quest. However, this brilliantly executed plot twist will thrill readers anxious for true fantasy. 

In Rebel of the Sands, Hamilton creates a robust mixture of gritty reality and fantasy, delivering a satisfying beginning to what promises to be an electrifying series.

 

This article was originally published in the March 2016 issue of BookPage. Download the entire issue for the Kindle or Nook.

Amani Al’Hiza is desperate to escape the tiny village of Dustwalk. Her best chance at making the money for the journey to Miraji’s capital is her gun. Dressed as a boy to enter a shooting contest, Amani makes an unlikely alliance with a mysterious foreigner. The contest ends in chaos, and Amani barely escapes with her life, let alone the prize money. When the foreigner, Jin, reappears on the run from the Sultan’s army, Amani knows it could be dangerous to help, but she can’t shake the idea that Jin may be able to help her in return.
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At 18 years old, Lady Helen Wrexhall is poised and polished, if a bit too spirited. She’s ready to overcome her late mother’s traitorous legacy and make her debut presentation in the court of King George III. That is, until sinister Lord Carlston appears and introduces Helen to the darker side of Regency London and the demons that lurk in the shadows. Lady Helen discovers that she’s more like her mother than she’s ever known, and she must choose between the society life she’s been preparing for and another, more dangerous role she was born into.

By the bestselling author of the duology Eon and Eona, Alison Goodman’s The Dark Days Club kicks off a beautifully wrought new series whose lush setting, fiery heroine and gripping adventure are reminiscent of Libba Bray’s Gemma Doyle trilogy. Goodman’s writing brings Regency London to life in a tangible way, immersing readers in rich details of the fashion, manners and social politics of the day. And though Lady Helen is a natural fit for this world, she’s a fully three-dimensional heroine. Her relationships with family and friends and her joys and frustrations with her place in 1812 society will feel immediate to readers in 2016. The fantastical element of Lady Helen’s story is just as vivid, with high stakes and a truly frightening darkness that will surely become more intense as the series progresses.

The Dark Days Club is a must-read for fantasy fans and Regency fans alike and an exciting start to a series that will have followers clamoring for more.

 

This article was originally published in the February 2016 issue of BookPage. Download the entire issue for the Kindle or Nook.

At 18 years old, Lady Helen Wrexhall is poised and polished, if a bit too spirited. She’s ready to overcome her late mother’s traitorous legacy and make her debut presentation in the court of King George III. That is, until sinister Lord Carlston appears and introduces Helen to the darker side of Regency London and the demons that lurk in the shadows.
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Outcasts alienated by their peers, Patricia Delfine and Laurence Armstead found each other in junior high, forming a tenuous friendship. Patricia was a budding witch and Laurence was a tech whiz, successfully developing a two-second time machine and a potentially sentient computer. But after a painful parting of ways, the two assumed they would never see each other again.

Reunited unexpectedly as adults living in San Francisco, the pair discover they both now use their talents for the same cause: working to save the planet, each in their own way. Patricia attended a hidden academy for the world’s magically gifted and now works with a group of magicians to secretly fix the world’s problems, while Laurence is an engineering genius who works with a group trying to avert global catastrophe by technological intervention. Despite their separate paths, Patricia and Laurence keep being pushed together. Little do they realize that something bigger than either of them is determined to force them to work together to save the world.

Author Charlie Jane Anders, editor-in-chief of io9.com, seamlessly melds science fiction and fantasy in All the Birds in the Sky. Anders’ debut novel, Choir Boy, won the 2006 Lambda Literary Award and was shortlisted for the Edmund White Award. In All the Birds in the Sky, Anders adeptly twines magic, surrealism, technological innovation and machinery into a quirky story that, at its base, is about searching for common ground in a world of differences.

This article was originally published in the February 2016 issue of BookPage. Download the entire issue for the Kindle or Nook.

Saving the world with science (and some magic) in All the Birds in the Sky.
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Time and space are as fluid as water in Keith Lee Morris’ labyrinthine third novel, his first since 2008’s brutal The Dart League King. This time, a family road trip goes awry in the small town of Good Night, Idaho thanks to a hotel that rivals The Shining’s, a book with which Travelers Rest will inevitably be compared, though there are more definitive answers here.

The Addison family—mother, father, son and alcoholic uncle—are driving from Seattle to South Carolina when a snowstorm forces them to look for lodging in Good Night. The eponymous hotel, Travelers Rest, was once a palatial second home for the town’s high society, but fell into disrepair when the local mines dried up decades ago. After checking into the hotel, the Addisons quickly become separated in ways that are hard to describe, thanks to the shifting nature of time, space, memory, and dream in Good Night. The town is a lot like that grand staircase in Hogwarts, always rearranging itself depending on who enters and what they want.

Tonio, the father, wanders outside in the snow and follows a strange woman in silver shoes. Julia, the mother, finds an oddly familiar room on the third floor with an open roof, where she’s content to lie down and dream. Robbie, the uncle fresh out of rehab, bolts for the bar across the street, where he can’t tell if it’s the booze or the town that’s playing tricks on him. And Dewey, Julia and Tonio’s 10-year-old son, searches for his family, glimpsing them from a distance from time to time, but never quite able to reach them.

If you feel lost after the first 100 pages (and you will), don’t worry. The story is worth your confusion. In fact, it requires it. Proustian in theme but not in form, Travelers Rest is the definition of dreamlike prose. Morris’ writing is clean and cold as snow. The pages drift by just as effortlessly, lulling you into a quiet cocoon that you realize, too late, is actually something much more sinister.

Time and space are as fluid as water in Keith Lee Morris’ labyrinthine third novel, his first since 2008’s brutal The Dart League King. This time, a family road trip goes awry in the small town of Good Night, Idaho thanks to a hotel that rivals The Shining’s, a book with which Travelers Rest will inevitably be compared, though there are more definitive answers here.
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In Radiance, Catherynne M. Valente crafts a lush, detailed alternate history of Hollywood and a complex re-imagining of our solar system . . . and that’s just the beginning. Against that landscape, full of secrets, scandals and sci-fi awe, Valente weaves a tale of fathers and daughters, stories and truths, love and loss that is as much about the act of telling a story as it is about its characters.

Severin Unck is the daughter of a legendary, passionate Hollywood filmmaker, but she rejects his lush, romantic fictions and becomes a documentarian. With her lover and her crew, Severin travels the human-colonized solar system, chronicling life on other planets—until she disappears during a shoot on Venus.

From there, the story branches out to include Severin’s father, her various surrogate mothers, her lover and a mysterious child who survived that final expedition. To add even greater depth, Valente opts to tell the story not through traditional prose, but through transcripts, diary entries, old gossip columns, remembrances and letters. 

It is striking that Valente—who is the author of several previous fantasy novels for adults and teens—managed to throw this many storytelling devices, themes and world-building quirks into a single novel and somehow make them all work, but what’s even more striking is how warm and human Radiance is. It feels cohesive and unified in its vision: the story of what a single life can mean.

RELATED CONTENT: Read our Q&A with Catherynne M. Valente.

This article was originally published in the November 2015 issue of BookPage. Download the entire issue for the Kindle or Nook.

In Radiance, Catherynne M. Valente crafts a lush, detailed alternate history of Hollywood and a complex re-imagining of our solar system . . . and that’s just the beginning. Against that landscape, full of secrets, scandals and sci-fi awe, Valente weaves a tale of fathers and daughters, stories and truths, love and loss that is as much about the act of telling a story as it is about its characters.
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Occasionally, Jim Butcher likes to write about things other than wizard PIs in a noir-tinged Windy City. His first departure from the 15-book (and counting) Dresden Files series was 2004’s Furies of Calderon, the first of six books in the Codex Alera series. Now comes The Aeronaut’s Windlass, the first entry in a new, steampunk-steeped, Napoleonic naval battle-flavored series called The Cinder Spires. True to the steampunk genre mandate, The Aeronaut’s Windlass has plenty of goggles (worn out of necessity, not mere fashion, natch), airships and Old World, aristocratic political structures, known as Spires.

The author wastes no time establishing and gathering his ensemble. By the end of Chapter 8, The Aeronaut’s Windlass has introduced us to Bridget, scion of a once-prominent noble house now on its last legs; her cat, Rowl; highborn Gwendolyn Lancaster and her fighter (“warriorborn”) cousin, Benedict; the grizzled Captain Grimm; and master etherealist Ferus and his assistant, Folly. Not long after that, this particular fellowship has been bound together and sent off to stop the mysterious force behind a very coordinated and deadly series of attacks on Spire Albion by its rival, Spire Aurora.

If much of the initial setup of the book seems rushed (and some of those names, cartoonish), well, they are. If anything, the opening chapters are a reminder of how tough seamless world building can be, especially when you don’t have a fully realized environment premade by, well, reality, as is the case with the modern-day Chicago of the Dresden Files. The initial presentation of Spire Albion relies heavily on a mashup of steampunk clichés and England-versus-France naval intrigue circa the Napoleonic Era, but thanks to the swiftly moving plot, these shortcomings aren’t anywhere near fatal.

With each page turned, the distractions lessen as the characters are fleshed out by actions and interactions. Butcher’s skill in presenting and resolving extended action scenes on multiple fronts also does its part in keeping the reader’s attention. By the end of The Aeronaut’s Windlass, the only question a reader is likely to have is the most important one for any series debut: What is going to happen next?

Michael Burgin writes about movies for Paste magazine. He lives in Nashville.

 

Jim Butcher's exciting new series is a steampunk-steeped, Napoleonic naval battle-flavored series called The Cinder Spires. True to the steampunk genre mandate, The Aeronaut’s Windlass has plenty of goggles (worn out of necessity, not mere fashion, natch), airships and Old World, aristocratic political structures.

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