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Preacher’s daughter (dresses modestly, doesn’t date, never goes to parties) is the only identity Leah Roberts has—in public, anyway. But when she sneaks out to the woods behind her house, she can be her true self: a girl who’s grieving over a tragedy that splintered her family 10 years ago. And in these woods, she watches a family of fantastic creatures who officially don’t exist. They’re large, vaguely humanoid, covered in hair and known in legend as Bigfoot or Sasquatch.

One night a newcomer arrives with the Bigfoot family—a young man who’s surprisingly close to being human. As Leah finds herself drawn to this mysterious stranger, the outside world shifts, too: Her brother’s best friend starts making romantic overtures toward her, and her mother’s perpetually odd behavior becomes stranger than usual. As details of her family’s dark history are slowly revealed, Leah finds herself in a place where the past and the present, humans and non-humans, love and loss coexist . . . and sometimes violently clash.

Part supernatural romance, part mystery and part contemporary realism, The Shadows We Know by Heart blends the psychological suspense of Stephanie Kuehn’s Charm & Strange with traditional legends of Bigfoot, adding a flavor of “Beauty and the Beast” along the way.

 

This article was originally published in the March 2017 issue of BookPage. Download the entire issue for the Kindle or Nook.

Preacher’s daughter (dresses modestly, doesn’t date, never goes to parties) is the only identity Leah Roberts has—in public, anyway. But when she sneaks out to the woods behind her house, she can be her true self: a girl who’s grieving over a tragedy that splintered her family 10 years ago. And in these woods, she watches a family of fantastic creatures who officially don’t exist. They’re large, vaguely humanoid, covered in hair and known in legend as Bigfoot or Sasquatch.

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Princess Anya has problems: Her sister, Morven, is devastated by the transformation of handsome Prince Denholm into a frog; her evil stepstepfather (yes, you read that right), Duke Rikard, is becoming a more evil and powerful sorcerer by the day; and it’s recently become quite clear that Rikard wants Anya dead. All Anya wants is to stay in her library and read about magic, but her unbreakable sister-promise to restore Prince Denholm to human form leads to an increasingly complicated Quest. 

Through the woods surrounding Trallonia, farther than she has ever traveled, Anya journeys with Ardent, a faithful royal dog; Shrub, a would-be thief transformed into a newt; and Smoothie, a river otter transformed into a girl. Anya’s list of tasks—and people to un-transform—grows, and Rikard is hot on their trail. Anya started out wanting to return to her solitary library as soon as possible, but the Quest opens her eyes to the deeper responsibilities of being a princess and, more importantly, a leader.

A master of creating beloved fantasy worlds, Garth Nix turns to the funny, whimsical and self-aware style less common in recent children’s fantasy. Shot through with the tone of adventurous fairy-tale riffs such as The Princess Bride, this novel is a rollicking breath of fresh air and a return to fantasy with room for fun and mischief.

 

This article was originally published in the March 2017 issue of BookPage. Download the entire issue for the Kindle or Nook.

Princess Anya has problems: Her sister, Morven, is devastated by the transformation of handsome Prince Denholm into a frog; her evil stepstepfather (yes, you read that right), Duke Rikard, is becoming a more evil and powerful sorcerer by the day; and it’s recently become quite clear that Rikard wants Anya dead. All Anya wants is to stay in her library and read about magic, but her unbreakable sister-promise to restore Prince Denholm to human form leads to an increasingly complicated Quest. 

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Vic James’ debut novel, Gilded Cage, is set in Britain in a time where grand estates, class, pedigree, and money separate those with power and influence from those without. To assume that this is a story about some bygone era would be a mistake, however. In fact, where we start is far in the future, where the British society as we know it today has been replaced by a republic ruled by the Skilled. The Skilled, also called the Equals, are aristocrats with a mysterious natural gift of magic inherited only through pure breeding. But unlike the banished mutants of superhero films, the Skilled have managed to rise and rule with their wizardry. Being governed are the commoners, who are doomed in more ways than one, but the biggest blow is slavedays—a required 10-year sentence of back-breaking work. Choose to start young and it destroys you forever; choose to start old and you might never make it out alive. James’ saga starts as the Hadleys, a family of five from Manchester, are assigned to spend their slavedays at the Kyneston estate of the most powerful Skilled family, the Jardines. The Hadleys feel lucky for being assigned to a beautiful estate rather than a Dickensian workhouse—until they realize that teenage Luke was not invited. Instead, he is sent to one of the worse slavetowns, Millbrook. But, amongst its cruelty and oppression he finds the courage to be part of a revolution.  Luke isn’t the only rebel however: The Jardines too have an heir who has a secret plot to remake the world. Alongside the political drama also lies a budding love story between Abi Hadley and Jenner Jardine.

For those who can barely get enough of the British dramas like “Downton Abbey” or the magical worlds of J.K. Rowling, Gilded Cage reads like a perfect amalgamation of the two worlds. In this debut, James has successfully created anticipation for what’s to come. A great book to start your new series obsession.

Vic James’ debut novel, Gilded Cage, is set in Britain in a time where grand estates, class, pedigree, and money separate those with power and influence from those without. To assume that this is a story about some bygone era would be a mistake, however. In fact, where we start is far in the future, where the British society as we know it today has been replaced by a republic ruled by the Skilled. The Skilled, also called the Equals, are aristocrats with a mysterious natural gift of magic inherited only through pure breeding. But unlike the banished mutants of superhero films, the Skilled have managed to rise and rule with their wizardry.

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For seven years, Scarlett writes letters to Legend, the head of the mysterious traveling half-carnival, half-game Caraval. And for seven years, she gets no reply. Then, just before Scarlett is supposed to wed a count she’s never met—an arranged marriage that will rescue herself and her sister from their abusive father—three Caraval tickets appear. Soon Scarlett, her sister, Tella, and a new acquaintance find themselves swept into the magical world of Caraval, where they have five nights to win the game and its tempting prize: the granting of a single wish.

Caraval is full of sensory delights, from glittering castles to carousels made of rose petals to edible silver bells. But darkness lurks below the surface-level gaiety: Caraval’s magic traps its players inside their lodgings from sunrise to sunset; nightmares and lies serve as currency; and a labyrinth of underground tunnels intensifies players’ fears.

Debut author Stephanie Garber weaves a suspenseful mystery as Scarlett interprets (and misinterprets) clues, navigates hidden identities and attempts to solve the puzzles of Caraval. But Garber’s true strength is her use of multisensory imagery. When Scarlett first enters Caraval, for example, “soft golden lights licked her arms,” heat envelopes her that “tasted like light, bubbly on her tongue,” and she finds herself surrounded by “a canopy of crystal chandeliers,” “plush cranberry rugs” and “golden . . . spindles that arched around heavy red velvet drapes.” A teaser at the book’s end promises a follow-up novel that readers will fervently anticipate.

 

Jill Ratzan matches readers with books in a small library in southeastern Pennsylvania.

For seven years, Scarlett writes letters to Legend, the head of the mysterious traveling half-carnival, half-game Caraval. And for seven years, she gets no reply. Then, just before Scarlett is supposed to wed a count she’s never met—an arranged marriage that will rescue herself and her sister from their abusive father—three Caraval tickets appear. Soon Scarlett, her sister, Tella, and a new acquaintance find themselves swept into the magical world of Caraval, where they have five nights to win the game and its tempting prize: the granting of a single wish.

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In 2011, 23-year-old Veronica Roth’s debut, Divergent, set the stage for a series that would become a worldwide phenomenon. And while the series is ripe for obsessing, Roth took the story of Tris Prior to a shocking place—a place not every fan wanted to go. This unflinching pursuit of weighted questions carries over to her new duology as Roth considers faith and loyalty within a sci-fi setting. Carve the Mark is set in a solar system where a supreme force called the current flows through all beings, imbuing people with gifts similar to X-Men abilities.

The story opens when Akos and his older brother are kidnapped from their peaceful home in Thuvhe, in the northern part of their icy planet, by Shotet soldiers. The Shotet are an unrecognized nation of scavengers and warriors, and as their prisoner, gentle Akos (a win for Hufflepuff heroes) is trained as a soldier and charged with attending to hard-edged Cyra, the sister of the tyrannical Shotet ruler. Their friendship will change them both, but this is a world bound by fate, where kills are marked on the arms of killers. Loyalty to one’s family is everything, and it seems violence may be the only way to change that.

Roth’s cultural worldbuilding is meticulous and intricate, although explanatory passages slow the novel’s pace. But Roth’s conjuring of religions, belief systems and language differences is well done, and her prose has strengthened with this new series. Diehard Roth fans will be rewarded.

This article was originally published in the February 2017 issue of BookPage. Download the entire issue for the Kindle or Nook.

Veronica Roth returns with a new sci-fi series.
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Jacqueline Carey, author of the fantasy classic Kushiel’s Dart, weds her lyrical prose to one of Shakespeare’s most enigmatic plays in Miranda and Caliban. This haunting tale of innocence, sensuality and rebellion tells the story of the vengeful magician Prospero’s daughter, Miranda, and his servant, Caliban, before the events of The Tempest.

The novel begins when Prospero forces Caliban into his service. Miranda, still a young girl, quickly takes to Caliban, helping her father in his efforts to “civilize” him. As the narrative draws ever closer to the events of Shakespeare’s play, Miranda and Caliban struggle to define their lives outside of the roles preordained for them.

Carey clearly has great respect and affection for Shakespeare’s work, but is unafraid to engage with the text from a modern perspective. The corroding effects of colonialism and vengeance, themes that ran under the surface of the original play, have immediate and heartbreaking effects here. The world of Prospero’s island is as rich and vital as it is harsh and unforgiving, and Carey deftly navigates the growing maturity of her two main characters, imbuing the pivotal moments in Miranda and Caliban’s development with shocking beauty and deeply felt emotion.

Revisions and retellings of Shakespeare’s plays are frequent, but Carey reshapes The Tempest with an uncommon grace and startling clarity. She understands the devastating impact choices, no matter how innocent, can make.

 

This article was originally published in the February 2017 issue of BookPage. Download the entire issue for the Kindle or Nook.

Jacqueline Carey, author of the fantasy classic Kushiel’s Dart, weds her lyrical prose to one of Shakespeare’s most enigmatic plays in Miranda and Caliban. This haunting tale of innocence, sensuality and rebellion tells the story of the vengeful magician Prospero’s daughter, Miranda, and his servant, Caliban, before the events of The Tempest.

Sixteen-year-old Amy Lennox has inherited what she calls her family’s “crazy gene.” She and her mother are crazy enough to spontaneously decide to move from their home in Germany one morning and be on a plane that afternoon. Their destination? The island of Stormsay off the coast of Scotland, where Amy’s grandmother, Mairead Lennox, Lady of Stormsay, lives in a mansion called Lennox House. 

In Lennox House, books are everywhere. There are paintings of people reading, a spectacular oak banister carved in the shape of books and a mysterious, ancient library on the moor nearby, set deep in a cave at the foot of a hill. Amy discovers she has inherited a secret family birthright: She is a book jumper, with the ability to jump inside stories and interact with the characters she finds there. Most of all, as a book jumper, she has a duty to protect literature.

Amy’s training includes practice excursions into The Jungle Book, Oliver Twist and Alice’s Adventures in Wonderland. But, along with a fellow reader named Will, Amy uncovers a disturbing problem: There is a dangerous thief in the book world, a thief who is somehow altering stories and stealing ideas from them. And it’s up to Will and Amy to solve the mystery.

Originally published in Germany, Mechthild Gläser’s novel combines romance, fantasy and adventure. Like Grace Lin’s When the Sea Turned to Silver, The Book Jumper celebrates the enduring power of literature and the integral role that stories can play in young lives.

 

This article was originally published in the January 2017 issue of BookPage. Download the entire issue for the Kindle or Nook.

Sixteen-year-old Amy Lennox has inherited what she calls her family’s “crazy gene.” She and her mother are crazy enough to spontaneously decide to move from their home in Germany one morning and be on a plane that afternoon. Their destination? The island of Stormsay off the coast of Scotland, where Amy’s grandmother, Mairead Lennox, Lady of Stormsay, lives in a mansion called Lennox House. 

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Sefia has lived a lonely and haunted life, pursued for years by the mysterious forces that brutally killed her father and still seek the enigmatic object—the “book”—that has been entrusted to Sefia for safekeeping. When Sefia’s aunt Nin, the only person who knows the truth about Sefia’s family, is kidnapped, Sefia develops several goals: “Learn what the book was for. Rescue Nin from the people who killed her father. And get her revenge.”

Raised in a society where books and reading are unheard of, Sefia uses her mysterious book to teach herself to read—and by doing so, unlocks not only the power of story but also, possibly, her own marvelous abilities. Archer, a mute and damaged boy whose uncanny talents for fighting and killing may mark him as fulfilling a prophecy, aids Sefia along the way.

Traci Chee’s debut novel, set in a world full of secrets and power struggles, is a dense and rewarding opening to an exciting fantasy trilogy. “Look closer,” exhorts an inscription at the novel’s opening, and readers will feel inspired to look for hidden clues in this intricately and unconventionally structured fantasy novel.

 

This article was originally published in the September 2016 issue of BookPage. Download the entire issue for the Kindle or Nook.

Sefia has lived a lonely and haunted life, pursued for years by the mysterious forces that brutally killed her father and still seek the enigmatic object—the “book”—that has been entrusted to Sefia for safekeeping. When Sefia’s aunt Nin, the only person who knows the truth about Sefia’s family, is kidnapped, Sefia develops several goals: “Learn what the book was for. Rescue Nin from the people who killed her father. And get her revenge.”
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Drew Magary is a popular columnist for the sports blog Deadspin and correspondent for publications such as GQ. A recent study by the creators of Read It Later revealed his entertaining, brash articles as some of the most saved and shared across the web. His 2011 novel, The Postmortal, expanded his fan base by introducing him to the science fiction community. With his second novel, things get even stranger.

As a longtime fan of anything unusual and “weird,” I can easily conclude that The Hike is among the strangest books I have ever had the pleasure of reading. It begins normally enough: Our protagonist Ben checks into a hotel room for a business meeting and expects to be back in the arms of his loving family the next day. Of course, this doesn’t occur, and readers are sent along with Ben into the colorful (and sometimes horrific) imagination of Magary.

Ben starts walking a path, one that is as metaphorical as it is physical: a nightmarish fever dream of a quest that he must complete before being rewarded with a return to his former life. Styled after early video games and fantasy role-playing, the plot is generous with nods to its inspirational material. Fans of fantasy gaming will find something about which to smile knowingly on almost every page, but the book will appeal to any lover of colorful characters or an adventure stories. There are certainly deeper themes worthy of examination as well—questions of what is an “afterlife,” and just how much control humanity truly has over its own destiny.

While reading, I found myself repeatedly asking, “What the heck just happened?” before I took a moment to re-read, process and then accept that yes—this crazy thing had indeed just happened. True to its nature, the story stays unpredictable and weird right up to the climax. Magary’s book is a love letter to fans of gaming, fantasy and adventure, but above all, to open-minded readers who can relax and hang on for the ride.

Drew Magary is a popular columnist for the sports blog Deadspin and correspondent for publications such as GQ. A recent study by the creators of Read It Later revealed his entertaining, brash articles as some of the most saved and shared across the web. His 2011 novel, The Postmortal, expanded his fan base by introducing him to the science fiction community. With his second novel, things get even stranger.

Hidden in a warehouse, far removed from the trenches of war, Ginger Stuyvesant is holding hands with her circle and taking the final report from a soldier just returned from the front. The young private is relaying positions of the German artillery as he last saw them—just before the rounds from those guns killed him. It's 1916, and England has recruited Ginger and her fellow mediums as a formidable intelligence-gathering force, collecting postmortem reports from soldiers killed on the front lines. The Spirit Corps is England's secret weapon that is turning the tide of war in their favor.

The duty of communicating with the flood of souls reporting in before they pass beyond the veil is grim and exhausting, but Ginger finds refuge after hours with her fiancé, Capt. Benjamin Hartshorne, who is stationed near Spirit Corp operations. When Benjamin confides to Ginger that the Germans may have discovered the existence of the Spirit Corps, she fears the days are numbered for keeping their operation a secret. Her suspicions are confirmed when the murder of a soldier in camp reveals a German plot to discover the Spirit Corps' methods. When catastrophe soon follows, Ginger is propelled on a harrowing journey to the trenches of war to uncover the true nature of the enemy's mission against her and her fellow sensitives . . . and to resolve dangerously unfinished business.

Armed with three Hugo awards as well as multiple top-drawer accolades for her storytelling, Mary Robinette Kowal has knack for deftly integrating flavors of the fantastic into historical reality. This strength is highlighted as Kowal contrasts the honest perspective of departing souls, spirits unencumbered by convention, against the rigid military landscape and social hierarchies of the era. Ghost Talkers draws the reader through the shadows of death, into a world where service to your country sometimes extends beyond the grave.

Hidden in a warehouse, far removed from the trenches of war, Ginger Stuyvesant is holding hands with her circle and taking the final report from a soldier just returned from the front. The young private is relaying positions of the German artillery as he last saw them—just before the rounds from those guns killed him. It's 1916, and England has recruited Ginger and her fellow mediums as a formidable intelligence-gathering force, collecting postmortem reports from soldiers killed on the front lines. The Spirit Corps is England's secret weapon that is turning the tide of war in their favor.
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The Fobisher men have been tending the river for generations, keeping it clear of ice and weeds and hauling corpses from its depths. As soon as Wulliam turns 16, he will become the new Riverkeep. But, just a few days before his birthday, Wull’s father is pulled underwater, and when he surfaces, he’s no longer himself. Wull sets out in search of the mysterious sea-dwelling creature that may hold the key to saving his father.

Martin Stewart’s debut novel, inspired by the real-life Glasgow rivermen, is equal parts adventure, magic and a sweet tribute to growing up. New companions Mix and Tillinghast—who immediately throw Wull off course by claiming seats on his boat—add a necessary touch of comedy and camaraderie.

Stewart’s sharp prose fluctuates between laugh-out-loud funny and seriously poignant as Wull reconciles his sense of duty with his deep-seated yearning to help others. Though the narrative drags occasionally through convoluted subplots, Riverkeep is a perfect read for teens looking for a bit of adventure to end their summers.

 

This article was originally published in the August 2016 issue of BookPage. Download the entire issue for the Kindle or Nook.

The Fobisher men have been tending the river for generations, keeping it clear of ice and weeds and hauling corpses from its depths. As soon as Wulliam turns 16, he will become the new Riverkeep. But, just a few days before his birthday, Wull’s father is pulled underwater, and when he surfaces, he’s no longer himself. Wull sets out in search of the mysterious sea-dwelling creature that may hold the key to saving his father.
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In our world, librarians are a special type of hero, but the librarians in The Invisible Library dedicate their lives to saving works of fiction from alternate planes of the world.

In their quests to find the important works of fiction in different realities, Librarians spend many years training to master the Language, spoken and written magical words that are useful in telling doors to unlock or waters to rise up and flood hallways. The Language is often needed because while the Librarians feel they are preserving the books, the worlds where they take the books from believe they are stealing—a difference of opinion that leads to close calls and risky business.

The adventure begins for heroine Irene and trainee Kai when the book they need to bring back was stolen right before their arrival. In this alternate London of a vague 1890s timeframe, the world has been overtaken by a chaotic infestation. Fanciful creatures populate this dimension, and Irene and Kai need to puzzle out who the good guys are from the bad ones, all the while searching for the book that many parties are after. Vampires, dragons, the Fae and a rogue Librarian are just some of the creatures our heroes battle. Irene and Kai join forces with a detective with great powers of discernment á la Sherlock Holmes, and the biggest mystery is why the book is so valuable to so many parties.

The Invisible Library’s writing is on the wall. The premise and execution are too engaging for just one book, and this promises to be a series worth investing in for future reading. Genevieve Cogman’s debut will please bibliophiles and mystery, fantasy and adventure readers.

In our world, librarians are a special type of hero, but the librarians in The Invisible Library dedicate their lives to saving works of fiction from alternate planes of the world.

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Amani Al’Hiza is desperate to escape the tiny village of Dustwalk. Her best chance at making the money for the journey to Miraji’s capital is her gun. Dressed as a boy to enter a shooting contest, Amani makes an unlikely alliance with a mysterious foreigner. The contest ends in chaos, and Amani barely escapes with her life, let alone the prize money. When the foreigner, Jin, reappears on the run from the Sultan’s army, Amani knows it could be dangerous to help, but she can’t shake the idea that Jin may be able to help her in return.

The nation of Miraji and its rivals are rooted in geopolitical themes from our own world, adding to the sense that Amani’s journey takes place within an ancient and well-established society. Most impressive, though, is author Alwyn Hamilton’s care not to conflate the danger and poverty Amani wants to leave behind with the Miraji culture as a whole. Amani’s respect for the legends and myths of her people and her explicit pride in being “a desert girl” show the beauty of Miraji, rather than making it a wasteland to escape at all costs.

The stakes are raised significantly in the final third of the novel, which may disappoint readers who were enjoying the relative realism of Amani’s quest. However, this brilliantly executed plot twist will thrill readers anxious for true fantasy. 

In Rebel of the Sands, Hamilton creates a robust mixture of gritty reality and fantasy, delivering a satisfying beginning to what promises to be an electrifying series.

 

This article was originally published in the March 2016 issue of BookPage. Download the entire issue for the Kindle or Nook.

Amani Al’Hiza is desperate to escape the tiny village of Dustwalk. Her best chance at making the money for the journey to Miraji’s capital is her gun. Dressed as a boy to enter a shooting contest, Amani makes an unlikely alliance with a mysterious foreigner. The contest ends in chaos, and Amani barely escapes with her life, let alone the prize money. When the foreigner, Jin, reappears on the run from the Sultan’s army, Amani knows it could be dangerous to help, but she can’t shake the idea that Jin may be able to help her in return.

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