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Fresh and funny, Hench exposes the inner lives of superheroes, villains and sidekicks with all their mundane vulnerabilities.

Anna Tromedlov is a struggling, hapless temp who “henches” for evil villains. When she is badly injured during a battle between the forces of good and evil, she finds herself broke, broken and unemployed. So she does what she does best: runs the numbers to discover the extent of damage caused by those supposed do-gooders. Anna’s database goes viral, and she is soon employed by Leviathan, a mysterious and powerful villain who uses Anna’s expert skills in collecting and collating data to bring down superheroes by the numbers. They’re targeting one superhero in particular: Supercollider, who caused Anna’s downfall and, ultimately, her rise.

Familiar tropes are turned upside down in this fast-paced caper, and no one is perfect. Superheroes carelessly cause damage while fighting for justice. The villains are more efficient and professional than the so-called “good guys.” Even the downtrodden Anna, who becomes a dangerous asset when she wields her database skills, continues to wrestle with self-doubt despite her success.

Toronto writer and journalist Natalie Zina Walschots deftly choreographs the dynamic skirmishes between superheroes and villains, who sport suitably fabulous names like the Electric Eel, Glassblower, Quantum and Auditor. (Guess who gets the latter title.) While there is some bloodshed and gore, the attention falls mostly on the often humorous dialogue and commentary by Anna and her cohorts. Wry observations about the corporate world, our litigious society and how our chaotic lives are ruled by dry-cleaning tickets and family obligations are sprinkled throughout.

Rousing and irreverent, Hench is an entertaining adventure that challenges the stereotypes of heroes, villains and the humble temp.

Fresh and funny, Hench exposes the inner lives of superheroes, villains and sidekicks with all their mundane vulnerabilities.
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They left as suddenly as they’d come. The Vai, the alien race who’d destroyed countless human settlers and whose violence was second only to their efficiency, inexplicably retreated, leaving salvage-worthy weapons and other materials in their wake. For terminally ill pilot Ash Jackson, first contact with the Vai meant losing everything. But their retreat presents an opportunity: With hundreds of Vai weapons scattered throughout the system, her dream of buying her way out of her corporate indenture and into full citizenship (and possibly a cure) is within sight. But when the salvage of a decimated warship produces the find of a lifetime, Ash is thrust into a web of intrigue that will shake not only her understanding of the Vai invasion but also the very balance of corporate power itself.

Karen Osborne’s debut, Architects of Memory, is a must-read for anyone who loves a good space romp. Part social commentary and part space opera, it is comfortable sitting between worlds. Osborne sets this first novel in her Memory War series in the aftermath of a horrifying first contact, but there are no aliens—only their remnants. The choice to show the Vai’s weapons and not the Vai themselves is a calculated one. Not only does it render the Vai as a shadowy, existential threat, but it also forces the action back into the realm of humanity. From predatory contracts that force uncitizens into near slavery conditions to the banal evil of corporate governance, there is plenty to horrify and excite within Osborne’s rich galaxy.

A word to the wise for readers not fond of spoilers: Read as little as you can about this book before you devour it. Avoid reading the back, or even the sentence on the cover (if you can) of this book. Architects of Memory is full of small surprises easily spoiled, and readers who like figuring out those little mysteries could easily be deprived of a few good ones. For readers who have already read too much, don’t worry—plenty more surprises lie in wait.

Architects of Memory is not “Firefly” or “Battlestar Galactica.” It is too grim to be the former and too hopeful to be the latter, although fans of both will likely love it. Rather, Architects of Memory is an exploration—not of new solar systems or of alien societies, but of human systems of power and the lengths to which corporations will go in order to gain and maintain just a little bit of market share, even in the face of certain destruction. A timely and powerful read, Architects of Memory will leave readers thinking for weeks to come.

They left as suddenly as they’d come. The Vai, the alien race who’d destroyed countless human settlers and whose violence was second only to their efficiency, inexplicably retreated, leaving salvage-worthy weapons and other materials in their wake. For terminally ill pilot Ash Jackson, first contact with the Vai meant losing everything. But their retreat presents an opportunity: With hundreds of Vai weapons scattered throughout the system, her dream of buying her way out of her corporate indenture and into full citizenship (and possibly a cure) is within sight.

It hardly seems like a year has passed since the publication of Chilling Effect, the first installment of Captain Eva Innocente’s adventures—a gravity-defying, guns-blazing space opera fit for fans of psychic cats and diverse alien species. But as readers find themselves on board La Sirena Negra once more, it truly feels like we never left this adventure, and these worlds, to begin with.

Valdes reintroduces Captain Eva’s crew of misfit mercenaries. Some of the crew never had a home planet, but they’ve found a home here. There’s Eva with her mystical personal aquarium and affinity for psychic felines; Vakar, a Quennian Wraith whose relationship with Eva has blossomed and whose emotions manifest themselves as smells; Pink, the brusque but loyal-to-the-bone medic with a mechanical eye; Min, the pilot whose body and mind have melded with the ship; and Mx. Sue Zafone, a recently added engineer who revels in building bots but whose familial secrets might come back to bite the crew of La Sirena Negra. In addition to the return of friendly faces, we encounter more of Eva’s biological family members: Agent Virgo (aka her sister, Mari), who asks Eva to locate a missing scientist, and their estranged mother, Regina Alvarez, who may be able to help Eva complete her mission.

The action in Prime Deceptions starts on the very first page, when readers are thrust into the midst of a battle, and the twists continue until the end as Eva and her crew navigate the vast galaxy. All the facets of Eva that readers loved from the first book are back—humorous and creative curses in Spanish, witty banter and a jaded facade that only barely conceals her passionate heart. As the crew follows mysterious and possibly sinister coordinates provided by Mari, whose actions previously endangered their lives, they’ll have to reach out to all of their contacts for help, and in the depths of space, they’ll find memorable aliens, cat chats and poignant moments aplenty (not to mention epic fight scenes).

Where Chilling Effect explored each crew member’s individual journey and identity, Prime Deceptions delves into how the crew functions as a family and as a team. In the face of a fandom planet, troubling memories and past nemeses and allies, Eva steps up as the confident captain readers have come to love, the essential glue that binds together this squad of broken and betrayed souls. This is a wild and imaginative adventure that captures the importance of one’s chosen family.

It hardly seems like a year has passed since the publication of Chilling Effect, the first installment of Captain Eva Innocente’s adventures—a gravity-defying, guns-blazing space opera fit for fans of psychic cats and diverse alien species. But as readers find themselves on board La Sirena Negra once more, it truly feels like we never left this adventure, and these worlds, to begin with.

The second, much-anticipated installment in Tamsyn Muir’s Locked Tomb trilogy delivers on its promise of high-energy necromancy and cryptic conundrums. The Reverend Daughter, Harrowhark Nonagesimus, has been transformed into Harrow the First, Ninth Saint to Serve the Emperor. But Harrow the Ninth has been forever altered by her battles in the previous book, Gideon the Ninth, which is told from the point of view of Harrow’s now-deceased cavalier, Gideon Nav.

As the mystery unravels aboard the Emperor’s ghostly space station, Muir’s seamless, inventive writing brings us dreamlike, labyrinthine plots, fantastical timelines and the continuation of secrets so surreal that readers will forever question who truly holds the power in this precarious but beautiful universe. As one of the Lyctors sworn to protect the Emperor, Harrow follows her lord to increasingly terrifying locations as he flees the mysterious Resurrection Beasts—horrifying creatures who ceaselessly attack him and his increasingly weary and rebellion-prone Lyctors.

Whereas Gideon’s story focused on spellbinding swordplay and fleeting crushes on dangerous temptresses with unexpected identities, this book hones in on the very marrow of Harrow—the bone adept’s fears, desires and personal history. Harrow was created by her parents’ morbid sacrifice of all of the Ninth House’s children, and she feels the need to stay true to her roots, always donning the skeletal face paint typical of the Ninth House, practicing her necromancy until her sleepless eyes nearly bleed and remaining nemeses with the narcissistic, ruthless Ianthe Tridentarius, who consumed her own sister and cavalier in her thirst for Lyctorhood. The one piece of herself that Harrow has left behind, however, is any memory of or feeling for Gideon Nav. Harrow’s unbearable grief has forced her to carve the cavalier from her heart and mind. As the perspective fluctuates from a mysterious second-person narrator to an omniscient, unbodied narrator, readers will wonder if Harrow is being haunted, and by whom.

Readers familiar with Gideon-and-Harrowhark, Harrowhark-and-Gideon will revel in the new dangers that threaten the Emperor and his Saints, all of which could only be conjured from the depths of Muir’s wild imagination: the River, an eerie, dangerous experience composed of both insurmountable amounts of energy and a void from which it’s nearly impossible to return; the Body, a vision of Harrow’s one true deceased love who proffers questionable advice and is most definitely not of this world; and a host of revenants, resurrections, hallucinations, illusions, ghosts and—of course—skeletons.

Muir reprises her attention to numerology, mythology, classic literature and intricate, complex secrets, as well as special appearances from the spirits of cavaliers and necromancers recently and historically lost. As secrets spill like the vibrant innards of terminated cavaliers’ corpses, Harrow and the Lyctors must struggle to stay alive as the true price of the Emperor’s power comes to light—and perhaps, justice.

The second, much-anticipated installment in Tamsyn Muir’s Locked Tomb trilogy delivers on its promise of high-energy necromancy and cryptic conundrums. The Reverend Daughter, Harrowhark Nonagesimus, has been transformed into Harrow the First, Ninth Saint to Serve the Emperor. But Harrow the Ninth has been forever altered…

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Exploring mental illness via ’80s cyberpunk-action vignettes is no easy task, but Ferrett Steinmetz’s Automatic Reload accomplishes it with panache. Set in the near future, Automatic Reload takes readers to a world where automation has just begun its ascent to supremacy. Our narrator, Mat, is an ex-military drone operator turned cybernetic mercenary, or bodyhacker. He receives a mysterious, possibly super profitable contract, rife with unknown danger and enemies. He meets our other protagonist, Sylvia, soon after beginning the mission, and the two become fast friends, lovers and fugitives from nearly everyone they know.

The exposition runs through a couple of weeks, but the primary story happens over a mere 24 hours. In this short time, our protagonists move from ambush to obstacle to blockade run, shooting, punching and panicking through each scene. Mental illness is a central theme of the book, as both of our primary protagonists have experience with similar conditions: Mat has PTSD, and Silvia has a panic disorder. The depiction feels natural and well thought out, and it helps separate our main characters from your typical immortal, unbothered action heroes. Rather than violently obliterating everything in their way, Mat and Sylvia meticulously sort through every plan to ensure no civilians or innocent bystanders are hurt. They both have mental illnesses, and they’re both quite capable warriors, and one does not invalidate the other. I appreciated that Automatic Reload does not try to “cure” Mat or Sylvia. Instead, the narrative leans into their coping methods and allows the characters to work through their pain and trauma.

Since most of the plot happens over the course of one day, Steinmetz’s lack of chapter breaks creates a chaotic, stressful pace for readers. You’ll want to read this book in 100-page segments, pausing only when you reach one of Steinmetz’s act breaks. I enjoyed the structure of the book and Steinmetz’s frenetic writing style, but this is certainly not a book for light reading in 10- to 15-minute chunks, and readers looking for a calm read on a cool afternoon will not find a solution to their needs.

Automatic Reload is perfect for anyone looking for a lighter take on cyberpunk stories. The tech of Steinmetz’s future world walks the border of psuedoscience just enough to entertain without preventing immersion in what seems like a very realistic future. There are no surprising betrayals or stunning revelations, simply good people trying to do good things. Explosive and page-turning prose, ridiculous scenarios and an empowering perspective on mental illness make Automatic Reload a fun and engaging read.

Exploring mental illness via ’80s cyberpunk-action vignettes is no easy task, but Ferrett Steinmetz’s Automatic Reload accomplishes it with panache. Set in the near future, Automatic Reload takes readers to a world where automation has just begun its ascent to supremacy. Our narrator, Mat, is…

“It is my belief,” writes Piranesi, the protagonist of Susanna Clarke’s new novel of the same name, “that the World (or, if you will, the House, since the two are for practical purposes identical) wishes an Inhabitant for Itself to be a witness to its Beauty and the recipient of its Mercies.” Clarke’s first novel since 2004’s wildly successful and critically acclaimed Jonathan Strange & Mr Norrell, Piranesi centers on a strange, haunting world and features a main character whose earnest goodwill is piercingly endearing.

The House, composed of hundreds of huge rooms filled with statues and wild birds and containing an ocean’s four tides, is so vast it may as well be infinite. Piranesi spends his days fishing, drying seaweed to burn for warmth, tracking the tides and cataloging the features of each room of the House in his journals. Twice a week, he meets with the Other, the only living person Piranesi has ever known. The Other is obsessed with finding and “freeing the Great and Secret Knowledge from whatever holds it captive in the World and to transfer it to ourselves,” and the guileless and devoted Piranesi has been his cheerful collaborator.

But just as Piranesi begins to lose faith in the Knowledge, a discovery leads him to question his own past. From this point, the novel is almost impossible to put down. The reader reflexively mirrors Piranesi in his quest to interpret the clues revealed to him by his beloved World. Stripping this mystery back layer by layer is a magical way to spend an afternoon, reading narrative motifs like runes and studying Piranesi’s journals as if they are the religious texts they resemble.

Piranesi hits many of the same pleasure points as Jonathan Strange—Clarke’s dazzling feats of world building, for one. But at one-third as many pages, Piranesi is more allegorical than epic in scope. With their neoclassical verve, certain passages recall ancient philosophy, but readers may also see connections between Piranesi’s account and the unique isolation of a confined life—whether as a result of a mandatory lockdown during a global pandemic, or perhaps due to the limitations caused by a chronic illness, such as Clarke’s own chronic fatigue syndrome.

Lavishly descriptive, charming, heartbreaking and imbued with a magic that will be familiar to Clarke’s devoted readers, Piranesi will satisfy lovers of Jonathan Strange and win her many new fans.

Lavishly descriptive, charming, heartbreaking and imbued with a magic that will be familiar to Clarke’s devoted readers, Piranesi will satisfy lovers of Jonathan Strange and win her many new fans.

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A ship’s crew is like a family. They fight together, succeed together, love together and, if things go wrong, die together. As with previous installments of Alex White’s Salvagers trilogy, the crew of the starship Capricious does a little bit of all of these. The stakes have never been higher than in this last entry, The Worst of All Possible Worlds. But one of the best parts about reading books in a series is that by the end, you feel like part of the family, too.

Having just delivered one of the galaxy’s worst war criminals to an execution chamber, Nilah, Boots and the rest of the crew should be feeling like they’re on cloud nine. But the threat of Henrick Witts and his impossibly powerful space station hangs heavily over all sectors of space. After witnessing Witt’s destructive power firsthand, they find themselves in a race against time: uncover the mysteries of a long-lost colony ship and an ancient form of magic that might be the only hope to save everyone and everything.

With all of the space battles, massive creatures, AI-controlled mech suits and military techno-jargon, it’s a wonder there’s even time for White’s characters to breathe. But Worlds is a high-water mark for emotional precision in the space opera subgenre. White injects so much heart into their characters, and the toll the mission takes on them feels immediate and challenging. We’re far beyond the getting-to-know-you phase, and White takes full advantage.

That said, this book contains a flood of incredible moments. It’s hard to go 20 pages without finding a brilliant action set piece, and the driving pace is such that you never have a chance to guess what’s going to happen next. This gleeful intensity was a hallmark of the previous books, and it’s certainly alive and well in the finale. Balancing the action is White’s ever-present humor. A particular highlight is an AI hilariously named “The Devil” that drives a newly acquired war machine—just another tool in the arsenal for a crew that needs all the help it can get.

The crew’s goal—to find out more about Origin, the original human home world and the source of all magic in the galaxy—feels perfectly suited for the conclusion of the series. There’s poetic strength in finding where things began in order to get to the end, and it feels like the only treasure worthy of our treasure-hungry crew. As in the other books, there are nods to classic sci-fi and adventure, from James VanderMeer’s Annihilation to Isaac Asimov’s work to Indiana Jones. But it never feels like fan service. White’s creation is fully their own.

To really get the full experience, I recommend starting with the first book in the series, A Big Ship at the Edge of the Universe. You’ll more fully appreciate the journey that these miscreants took to get here. But consider yourself lucky if you do have to start from page one; you’ll be on your way to experiencing one of the best sci-fi trilogies released in the last several years.

A ship’s crew is like a family. They fight together, succeed together, love together and, if things go wrong, die together. As with previous installments of Alex White’s Salvagers trilogy, the crew of the starship Capricious does a little bit of all of these.
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Sambuciña Ahurra, aka Buc, has few possessions: several knives, which she keeps hidden about her person; the dexterity of a 16-year-old former street urchin, sneak thief and pickpocket; an insatiable and compulsive appetite for books; and a mind so sharp she must dull it with depressant drugs to communicate with other people. Her partner, Eldritch Nelson Rawlings—he goes by Eld, understandably—rescued her from the streets and taught her to read two years ago, and has been following where she leads ever since. In all that time, Buc has never made a mistake. That is, until a miscalculation leads to their arrest by Imperial officers. Within a day, the pair of them have been blackmailed into sailing across an ocean to investigate disappearing sugar shipments, launching them into a hurricane of secretive sorcerers, mythical pirates, gods both dead and living, wild hogs and something called Archaeology, whatever that means.

For all its trappings of detective work and mystery, Ryan Van Loan’s The Sin in the Steel is more Locke Lamora (on the high seas) than Sherlock Holmes. Its frantic pace and continuous action capture the reader, but behind its frenzy lurks a truly fascinating world. The economy of Servenza, the archipelagic empire Buc and Eld call home, with its reliance on sugar, tea and the psychoactive herb kan recalls the colonial European powers of the 18th century. Magic is rare but hardly secret; it is very literally a gift from the gods, and its nature varies with the divine source. The resulting limitations, and the grisly details of its use, allow it to easily coexist with a fascinating mix of flintlock-era gunpowder and borderline-futuristic transportation.

But while such a backdrop is necessary to support the story, the plot might founder were it not for its ceaseless motion and the way the mysteries pile up faster than they can be answered. As a stand-alone story, The Sin in the Steel asks the reader to fill in a great many gaps, especially since it leaves almost every thread outside Buc and Eld’s search for the missing sugar itself untied. In some ways, it’s a novel that requires its readers to moonlight as writers. The frustration of questions left unanswered is, in truth, a playground for the creative, inquisitive reader. Van Loan asks his audience to channel their inner Sambuciña, and richly rewards those who follow through.

The Sin in the Steel is not for those who want to be presented with a prepackaged world; some assembly is required. But that assembly is part of the joy of books like this. The leftover mysteries are carefully crafted to capture the imagination, and the hectic unravelling of schemes and unearthing of secrets are well worth the effort needed to keep pace.

Sambuciña Ahurra, aka Buc, has few possessions: several knives, which she keeps hidden about her person; the dexterity of a 16-year-old former street urchin, sneak thief and pickpocket; an insatiable and compulsive appetite for books; and a mind so sharp she must dull it with…

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Witchcraft has lost some of its bite in the last hundred years. From nose-twitching Samantha to teenage wizards roving the halls of Hogwarts, witchcraft has moved from a dark threat to a childish fantasy. Alexis Henderson’s debut novel, The Year of the Witching, abandons this trend, plunging readers headlong back into a world where magic is a thing to be dreaded and feared.

Despite its dark promise, The Year of the Witching opens with scenes of relative innocence. Immanuelle Moore has always been relegated to the outskirts of Bethel society due to her family’s checkered history and biracial heritage, but she is, all things considered, relatively happy. Even if her very birth was an affront to the Prophet and cast her family into disgrace, she is able to go on Sabbath picnics with her best friend and tend her flock of sheep in the relative safety of Bethel’s fields. But a darker side to Bethel lurks beneath the surface. When Immanuelle stumbles into the Darkwood while chasing a rogue ram, a pair of witches give her a piece of contraband that will change her life forever: her dead mother’s journal. Although its very existence puts Immanuelle’s life and freedom in jeopardy, she is loathe to give up the only connection she has to a woman and a history she never knew. But as she digs deeper into the journal’s pages, Immanuelle discovers a secret about herself that threatens to lead her to ruin—and Bethel towards a reckoning.


ALSO IN BOOKPAGE: Alexis Henderson on growing up in one of America’s most haunted cities.


Alexis Henderson’s novel is heavy, and not because of its page count. The Year of the Witching explores issues of identity, patriarchy and life under a totalitarian theocracy, all of which would be terrifying in their own right. But Henderson introduces us to this world, equal parts The Handmaid’s Tale and 1690s Salem, gently. She allows readers to slowly see for themselves the cracks in Bethel’s pious facade before bringing down the full weight of its horror. That horror necessitates a warning to the faint of heart: This is not the book for you if you even border on squeamish. The Year of the Witching revels in a sort of rich macabre tone, describing scenes of blood and horror so vividly that you can almost smell the putrid flesh of the witches of the Darkwood and feel the harsh stone of the Prophet’s altar. For the wrong reader, The Year of the Witching will fail to do anything but nauseate. But for the right reader—a reader who loves historical fiction and the cold feeling of text-induced terror—this book is a perfect read, certain to terrify, disturb and intrigue from beginning to end.

Witchcraft has lost some of its bite in the last hundred years. From nose-twitching Samantha to teenage wizards roving the halls of Hogwarts, witchcraft has moved from a dark threat to a childish fantasy. Alexis Henderson’s debut novel, The Year of the Witching, abandons this…

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Perhaps the first thing you might do after picking up Kathleen Jennings’ fantasy novella is pull out the map and look for Inglewell somewhere between the Coral Sea and the Indian Ocean. Does it exist? Is it real?

In this former mining town, full of withering things, there is a house with the prettiest front garden on Upper Spicer Street. There, 19-year-old Bettina Scott lives with her sickly mother, Nerida, who over the years has quieted Bettina’s curiosities about the mysterious disappearance of her father and her two older brothers.

But when an unexpected note makes an appearance in the mailbox, Bettina finds it hard to resist the urge to seek the truth about her family. She reluctantly turns to Gary Damson and Trish Aberdeen, two formerly inseparable best friends who’ve had a bad falling out. But much like everything else in this old town, they, too, are strangely connected to the riddle Bettina is trying to solve. Together, they embark in Gary’s old beaten truck to chase tales of cursed creatures, bewitched vines and desert monsters, all of which seem as much part of their past as Inglewell’s.

Jennings grew up on fairy tales on a cattle station in Western Queensland, Australia, and worked as a translator and lawyer before completing a master of philosophy in creative writing. Jennings is also an illustrator, and the cover design and chapter illustrations are her own. Part ghost story, part murder mystery and part fairy tale, Flyaway feels like a perfect combination of all Jennings’ experiences and imagination.

Part ghost story, part murder mystery and part fairy tale, Flyaway feels like a perfect combination of all Jennings’ experiences and imagination.
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Cuban science fiction author Yoss has written a simple, elegant narrative in Red Dust, a novel centered on a robot deputy of little renown. Within Yoss’ succinct 150 pages, the reader follows an eccentric robot obsessed with noir fiction named Raymond after Raymond Chandler. Yoss goes beyond a reliance on overused storytelling methods to craft an entire story from overwrought science fiction tropes slamming into detective noir cliches. The premise—an alien confederation wrapped in power politics holds down the advancement of the human race, and one robot police officer must track down an alien criminal with the help of a convicted thief—should make for a predictable story at best. However, Yoss’ choice of narrator and ability to converse with the reader make Red Dust a breezy, fun read perfect for summer afternoons.

With its copious amounts of cliche, a reader could easily lose interest or find themselves unattached to characters in Red Dust. Raymond, however, keeps the reader engaged, sarcastically pointing out obvious literary references as they happen. The first-person narrative shatters the fourth wall with constant, direct allusions to the story’s noir influences. The resultant quirky lightheartedness creates the feeling of watching a cheesy movie with a good friend, joking about each plot hole and contradiction. As a result, the plot holes don’t matter, and the contradictions are fun instead of frustrating.

Our spunky robot gets assigned the incredibly difficult task of tracking down a supernatural killer called a Gaussical, a being capable of manipulating probability to make any number of insane things happen. This ability translates into the space equivalent of magic, and to catch a wizard, Raymond needs a wizard. Enter El Afortunado, an imprisoned thief and smuggler who happens to be the only known human Gaussical, and is out for revenge. While not particularly complicated, the plot takes the reader on a lovely jaunt through a troubled Sol system, chasing bad guys, ejecting power crystals and eventually, finding a happy ending.

If you are looking for either hard science fiction or gritty noir mystery, Red Dust is not for you. If you want to peruse those worlds through a rosy tint and listen to the narration of a sardonic positronic companion, then this book will happily fill a short few hours of your time.

Cuban science fiction author Yoss has written a simple, elegant narrative in Red Dust, a novel centered on a robot deputy of little renown. Within Yoss’ succinct 150 pages, the reader follows an eccentric robot obsessed with noir fiction named Raymond after Raymond Chandler. Yoss…

Kate Elliott’s Unconquerable Sun is a space opera of genre-defying dimensions. Elliott’s largely inactive blog bears the title I Make Up Worlds, a phrase that feels like an understatement when considering the breadth of detail, character development and story-building expertise Elliott displays in this epic tale inspired by the life of Alexander the Great.

The story follows three main characters whose lives eventually dovetail: Princess Sun Shān, heir to the Republic of Chaonia; Persephone “Perse” Lee, a former cadet who fled to the military to escape the conniving, poisonous noble House of Lee; and Apama At Sabao, four-armed lancer and lieutenant who discovers more than she bargained for about her heritage as she embarks upon life-threatening missions and rushes into galactic battles. In addition to seamlessly weaving together these very different voices, whose fascinating personal stories feel like they are only just beginning in this volume, Elliott structures the characters in intricate hierarchies and caste-like levels that reveal dangerous alliances, intertwinements and enemies as the plot unfurls.

Elliott’s stellar world building prowess is strengthened by the attention she pays to imagery inspired by the natural world, as well as ancient Greek and Asian history and culture, transposing the tales of empires, heirs, consorts and conquerors into space. Readers will grow protective and supportive of the three protagonists, but they will also relish the cultivation of relationships between the royals, like Sun, and their Companions (committed allies and at times consorts to the royals), and in turn, the Companions’ cee-cees (companions to the Companions), as these two groups revolve around Sun like, well, her planetary namesake, and help propel her through family deceit, warfare and political quicksand.


ALSO IN BOOKPAGE: Kate Elliott on drawing from the distant past to create the future.


The Chaonian government doesn’t bat an eye at, and legally acknowledges, same-sex unions, and the book’s queer characters are interesting, genuine and developed beyond the mere fact of their sexual orientation. The government is run by ruthless and independent queen-marshals (a gender-neutral term), a position to which Sun will succeed one day unless another viable heir is quickly produced. Nevertheless, Elliott’s world is ravaged by rampant tensions and biases, with the Chaonians, Gatoi, Phenes and Yele, among other peoples and creatures, battling each other to attain control. Even in outer space, Elliott makes clear that differences worry and scare some, and inevitably lead to a power struggle over the vast spans of the galaxy.

As for Sun, the pivotal royal, she contains multitudes. She is, despite her unorthodox plans and youth, the Chaonians’—and possibly her world’s—last hope at removing the tarnished branches of the system and ensuring that the Core Houses and different peoples are able to see past bad blood and contrived hearsay. She and her newly cobbled crew ride into the jaws of danger and death, taking us along for the breathtakingly thrilling ride and leaving us craving the next installment.

Kate Elliott’s Unconquerable Sun is a space opera of genre-defying dimensions, inspired by the life of Alexander the Great.
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Some are short, and some are long, but the stories in these three audiobooks will sweep you away for hours.

★ The Invisible Life of Addie LaRue

V. E. Schwab’s The Invisible Life of Addie LaRue is a rare, original fable that feels timeless. As a young woman in the 17th century, Addie makes a deal with the darkness, embodied by Luc, a trickster god. He grants her immortality with the caveat that everyone she ever meets will fail to remember her. Addie lives in the shadows for hundreds of years, roaming Europe and the United States, finding ways to get by and doomed to solitude, until one day, she meets a man who can remember her. This epic story, spanning three centuries and two continents, is expertly narrated by Julia Whelan. Her performance grows and changes with Addie, capturing her early French accent and her later American one, which still carries a slight French tinge. This is a transporting listen, and these characters will stick with you for a long time.

Black Bottom Saints

Co-narrated by Prentice Onayemi and Imani Parks, Alice Randall’s novel Black Bottom Saints captures the memories of Joseph “Ziggy” Johnson, a gossip columnist who founded a famed dance school in Detroit. As Ziggy recalls the men and women who touched his life from the 1930s to the ’60s, he pays tribute to these heroes and toasts each one with a custom cocktail (recipes included). From local legends to household names like Count Basie and Martin Luther King Jr., each story shines a spotlight on Black excellence. Onayemi does a beautiful job narrating the book from Ziggy’s perspective, bringing gravity and a warm nostalgia to the telling. Parks plays Ziggy’s goddaughter, who is piecing together his story, and her modern sensibility provides a welcome contrast. Both narrators hail from Broadway, and they bring notable vitality to the narration.

The Best of Me

Arguably the king of audiobooks, David Sedaris returns with his greatest hits, The Best of Me, all selected by the author from his more than 25-year career. From imagined letters to the editor to quirky stories about his large family, this collection gathers all the favorites in one place. Sedaris narrates the audiobook as only he can, his distinct voice emphasizing the odd observations that make his perspective so unique. This is a perfect point of introduction to an expansive and celebrated opus.

Some are short, and some are long, but the stories in these three audiobooks will sweep you away for hours.

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