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A wonderful, brilliant mother—who dies. An adoring, protective father, who remarries—and then dies. A beautiful but nasty stepmother, two conniving, vapid stepsisters—this is starting to sound familiar, isn’t it? However, Betsy Cornwell’s Mechanica is anything but another lifeless “Cinderella” retelling. And Nicolette, filled with her mother’s inventiveness and her father’s determination, is anything but another princess waiting to be rescued.

Detested by her stepmother and called “Mechanica” by her stepsisters to humiliate her, Nicolette has resigned herself to a lifetime of forced servitude—and to the loss of access to magic from the now-banished Fey. But at age 16, she is granted access through mysterious means to her mother’s hidden workshop, filled with wonders beyond her imagination. There, Nicolette discovers fantastic inventions and clockwork animals that almost seem to think. Most importantly, she finds hope—hope that she can get her life back, hope that she can escape, hope that she can reclaim her home from her stepmother. And with the help of new friends and the perfect timing of the technological exposition and royal ball, Nicolette sets out to do just that.

With a unique mix of steampunk and the maker movement, Mechanica introduces a smart, strong, talented heroine who may be able to find her prince, but doesn’t necessarily want to.

 

This article was originally published in the September 2015 issue of BookPage. Download the entire issue for the Kindle or Nook.

A wonderful, brilliant mother—who dies. An adoring, protective father, who remarries—and then dies. A beautiful but nasty stepmother, two conniving, vapid stepsisters—this is starting to sound familiar, isn’t it? However, Betsy Cornwell’s Mechanica is anything but another lifeless “Cinderella” retelling. And Nicolette, filled with her mother’s inventiveness and her father’s determination, is anything but another princess waiting to be rescued.
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Best-selling author Ilona Andrews—a pseudonym for husband and wife writing team Gordon and Ilona—returns fans to the world of Kate Daniels in Magic Shifts. The novel is the eighth installment in the wildly popular post-apocalyptic series. Kate and her mate, shape-shifter and Beast Lord, Curran, have abdicated their role of running the Pack and are living in suburban Atlanta.

The two are focused on building the client list for Cutting Edge, Kate’s mercenary-for-hire company. Nothing has ever been simple for these two, however, and stepping down from ruling the city’s shape-shifters to embrace civilian life proves to be no different. They soon learn that an ancient enemy has been unleashed and is bent on wreaking havoc on Atlanta. Since Kate accidentally claimed the city during a showdown with her godlike father, it’s up to her and Curran to save their world. To do so, they’ll have to fight a horde of ghouls, terrifying killer insects and massive giants. Given the nature and power of their enemy, however, this time they might not win the final battle. Could someone close to her—someone Kate can’t bring herself to fully trust—provide the answer to defeating what seems to be indestructible evil?

The world of Kate Daniels is unique, often bloody, frequently laced with humor and downright fascinating. Toss in elements of myth and legend, and readers have a novel they won’t be able to put down until the last page. Twists in the continuing plot involving Kate and Curran continue to surprise, intrigue and delight, and longtime fans of the series will cheer as familiar faces appear. This one is for readers everywhere who love a rattling good yarn and excellent writing.

Lois Dyer writes from Port Orchard, Washington

est-selling author Ilona Andrews—a pseudonym for husband and wife writing team Gordon and Ilona—returns fans to the world of Kate Daniels in Magic Shifts. The novel is the eighth installment in the wildly popular post-apocalyptic series. Kate and her mate, shape-shifter and Beast Lord, Curran, have abdicated their role of running the Pack and are living in suburban Atlanta.
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Caught between her Patron father and her Commoner mother, Jessamy’s entire life is a balancing act, yet she yearns for the freedom to become whomever she wants. She relishes her secret sessions on the Fives court, where she trains for the intricate, dangerous athletic event that could someday bring her glory. But when Jes’ family is endangered by cruel Lord Gargaron, she must focus on saving them from a fate worse than death.

With this new series, World Fantasy Award finalist Kate Elliott has built an intriguing world inspired by Greco-Roman Egypt, in which class dictates opportunities and everyday life is ruled by strict codes of conduct. Jes is strong-willed and savvy, unafraid to take risks but always putting her family’s safety ahead of her daredevil nature. Her romance with the upper-class Kalliarkos is sweet but unobtrusive; Elliott has fulfilled this YA requirement with a perfectly light touch. Though many supporting characters remain mere sketches, Jes joins Katniss among the ranks of fierce leading ladies.

 

This article was originally published in the August 2015 issue of BookPage. Download the entire issue for the Kindle or Nook.

Caught between her Patron father and her Commoner mother, Jessamy’s entire life is a balancing act, yet she yearns for the freedom to become whomever she wants. She relishes her secret sessions on the Fives court, where she trains for the intricate, dangerous athletic event that could someday bring her glory. But when Jes’ family is endangered by cruel Lord Gargaron, she must focus on saving them from a fate worse than death.
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The trick to a good alternate history, particularly one that’s trying to be as impish and unpredictable as Crooked, is walking a delicious but delicate line between the weird and the plausible. You don’t want the story to veer into territory so unbelievable that it becomes a farce, but neither do you want to follow the straight and narrow. Austin Grossman (You) knows how to walk this line, and as a result he’s delivered a fiendishly entertaining book.

Our story begins with the premise that everything you know about Richard Nixon is wrong. He is not simply a disgraced politician whose own susceptibility to corruption and lust for power and victory doomed him. He is something much more. In Crooked, a young Nixon, years from the presidency, stumbles upon a supernatural secret behind the Cold War, something that shatters his view of how the world works. Armed with and suffering from this knowledge, Nixon embarks on a personal quest to become powerful and protect his nation, crafting in the process an alternate narrative that reimagines him as the best president the United States ever had. 

The imaginative power Grossman deploys in Crooked is staggering. If you’ve ever been taken by alternate history before, or you just want a truly engrossing yarn to keep you up at night, this is the book for you—but that’s far from the only reason to read. From the beginning, Grossman understands that to buy his premise, you need to buy his version of Nixon. So he roots the story in the president’s voice, crafting a man who understands his own shortcomings, who realizes that his motives aren’t always pure, and who wants something more for himself even if it will cost him. This is a Nixon with a depth even the man himself never had in the public eye, and that depth makes the jokes land harder and the truths appear sharper.

Crooked is a wonderfully entertaining book that will please both political junkies and fantasy fans, but it also makes us see Nixon in a new light.

 

This article was originally published in the August 2015 issue of BookPage. Download the entire issue for the Kindle or Nook.

The trick to a good alternate history, particularly one that’s trying to be as impish and unpredictable as Crooked, is walking a delicious but delicate line between the weird and the plausible. You don’t want the story to veer into territory so unbelievable that it becomes a farce, but neither do you want to follow the straight and narrow. Austin Grossman (You) knows how to walk this line, and as a result he’s delivered a fiendishly entertaining book.
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Lapland, in the far north of Sweden, is a strange and mysterious place, and this epic novel by Swedish author Stefan Spjut reflects every bit of its otherworldly mystery. It’s not a quick read; it’s the kind of book you want to live with for a while. Characters and situations are introduced without any explanation of their relationships to each other or their surroundings, but patient readers will be rewarded: Much of the book’s pleasure comes from the slow and shocking revelations of the story’s architecture as it progresses.

Shapeshifters begins in 1978, when a 4-year-old boy is abducted while he and his mother are vacationing at a cabin in northern Sweden. The mother swears a giant stole her son; no one believes her, and the mystery is never solved.

Twenty-five years later, a woman named Susso who runs a blog about mysterious creature sightings—Bigfoot, aliens and of course, because this is Sweden, trolls—gets a call from an old lady who has seen a strange person standing outside her house. Susso checks it out, and manages to get a photo of the creature, who looks vaguely but not exactly like a tiny old man. Soon after, the old lady’s grandson vanishes, and Susso finds herself at the heart of a missing-child investigation that lines up oddly with her search for the strange little man.

Elsewhere, an act of violence shatters a cult-like family of outsiders who maintain a guest house inhabited by unspecified but dangerous beings. Nothing about their situation is explained directly; we see them through the eyes of Seved, a young man whose relationship to the other adults is somewhere between servant and heir.

There’s much more: clever animals that aren’t what they seem, ineffective cops, territorial snowmobilers and the real story behind the shipwreck that killed famous Swedish artist John Bauer. As Susso’s and Seved’s paths converge, we gradually come to understand more and more about where they are and how they got there. The more we understand, the more disturbing it gets. At the risk of revealing too much, trolls aren’t the scariest thing in the book.

Though he preserves certain mysteries as long as he can, Spjut relates two aspects of the story with perfect clarity. One is the physical world: The natural landscape is vivid and specific, and crucial to the story, as befits any tale set in Lapland. The other is the day-to-day texture of life: how people talk, the importance of coffee, what the hotel restaurant tablecloth looks like. These details build a completely realistic world around equally realistic characters, which makes the strangeness at the story’s core all the more effective.

Lapland, in the far north of Sweden, is a strange and mysterious place, and this epic novel by Swedish author Stefan Spjut reflects every bit of its otherworldly mystery.
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It’s hard to follow a debut that immediately became an international phenomenon, was published in 40 countries and is in the works to become a movie (hopefully with the same mind-blowing visual effects Warner Bros. brought to movies like Inception, The Lego Movie and The Matrix). The thing that made Ernest Cline’s first book, Ready Player One, so good was a nearly impossible balance between where-the-hell-did-that-come-from originality and the familiarity of Gen-X pop-culture references. There’s no such balance in his second novel, Armada. Familiarity surpasses originality—intentionally.

High school student Zack Lightman is staring out a classroom window, dreaming of adventure, when he spies the impossible: a prismatic alien spacecraft straight out of his favorite video game. His gamer father, who died in a freak accident years ago, predicted as much in his seemingly incoherent journals about a conspiracy involving the government and the entire sci-fi industry. But now it’s clear his father wasn’t crazy: The government has indeed been preparing for an impending alien war by training gamers as an army of drone-flying soldiers. Over the course of only a few days, Zack finds himself on the frontlines of intergalactic warfare as one of the best gamers around, and therefore Earth’s greatest hope.

Does all this sound a little . . . familiar? Is it ringing of Ender’s Game and The Last Starfighter? Not to give anything away, but of course it does. Science fiction is a genre constructed through reused tropes, which can be manipulated to expand the cultural conversation of genre fiction—but in Armada, even Zack feels uneasy about falling into such a classic sci-fi narrative.

Armada is almost pure action-adventure while winkingly employing a barrage of jokes and clichés from video games and sci-fi movies, television and books. It’s big fun, especially if your idea of fun is sitting around watching your friends play video games while discussing important theories like Sting vs. Mjolnir.

 

This article was originally published in the July 2015 issue of BookPage. Download the entire issue for the Kindle or Nook.

It’s hard to follow a debut that immediately became an international phenomenon, was published in 40 countries and is in the works to become a movie (hopefully with the same mind-blowing visual effects Warner Bros. brought to movies like Inception, The Lego Movie and The…
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No book will ever make you thirstier than The Water Knife, Paolo Bacigalupi’s (The Windup Girl) action-packed return to hard science fiction, in which the American Southwest is ravaged by drought.

In the not-too-distant future, climate change has turned the Colorado River Basin into a dust bowl. California, Nevada and Arizona wage hot and cold war over aquifers, dams and water rights. The wealthiest 1 percent live in lush, self-sustaining “arcologies” (architecture + ecology), while the cities and suburbs of old are riddled with crime and desperation.

California has the upper hand thanks to foreign water corporations, and Arizona is a militarized backwater. But the most powerful woman in Las Vegas—Catherine Case—has a secret weapon named Angel Velasquez. He’s one of her “water knives,” soldiers trained to secure fresh water resources by any means necessary. Angel is sent to investigate a potentially game-changing source of water in the most unlikely of places: Phoenix. There, his fate becomes entwined with those of a determined journalist and a teenage refugee from Texas. Together, they follow the trail of a near-mythical artifact that could shift the balance of power in the war for water.

Bacigalupi’s nightmarish vision of a dystopian America ruined by greed, bureaucracy and environmental disaster is both horrifying and prescient. It takes a few chapters to gather momentum and orient the reader, but once the story finds its stride, the pages turn themselves. The Water Knife is a thoughtful, frightening, all-too-likely vision of the future.

 

This article was originally published in the June 2015 issue of BookPage. Download the entire issue for the Kindle or Nook.

No book will ever make you thirstier than The Water Knife, Paolo Bacigalupi’s (The Windup Girl) action-packed return to hard science fiction, in which the American Southwest is ravaged by drought.
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With the blockbuster success of the Lord of the Rings series, the Wheel of Time saga and, most recently, George R.R. Martin’s A Song of Ice and Fire, the fantasy genre has been steadily gaining in popularity for nearly a century. Are you ready to dive into a world of magic and adventure, but a bit hesitant to pick up an 800-page doorstopper with a hefty roster of characters? Then Naomi Novik, author of the best-selling Temeraire series, has the perfect summer fantasy for you in the spellbinding Uprooted

Agnieszka is a bullheaded and accident-prone 17-year-old from a sleepy, vaguely Eastern European village that lies in the shadow of the mysterious and malevolent Wood. Grotesque creatures and horrors of all kinds creep from its depths to terrorize the villagers. Their sole protector is the Dragon—the realm’s most powerful sorcerer, who keeps the enchanted Wood at bay. All the Dragon asks in return is a harvest of sorts—a village girl to live in his tower for 10 years at a time. Usually, he chooses the most exceptional girl, but shockingly it is Agnieszka who draws the Dragon’s attention. 

Although at first desperate to escape the gruff wizard, Agnieszka discovers a latent gift for spell casting, and when her improvised, earthy style of magic sparks the Dragon’s curiosity, an ember of friendship (or maybe something more?) begins to glow. Soon the two are sent on a deadly journey into the heart of the Wood itself in order to make their final stand. 

With a foothold firmly in the fairy-tale tradition, Novik spins an enthralling story of the classic good-versus-evil variety, where magic, monsters and romance abound. Truly beautiful prose, inventive twists and a capable, tenacious heroine make this charmingly accessible fantasy shine.

 

This article was originally published in the June 2015 issue of BookPage. Download the entire issue for the Kindle or Nook.

Are you ready to dive into a world of magic and adventure, but a bit hesitant to pick up an 800-page doorstopper with a hefty roster of characters? Then Naomi Novik, author of the best-selling Temeraire series, has the perfect summer fantasy for you in the spellbinding Uprooted.
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In his novels, Peter Clines likes to dwell in the overlap of genre niches. With his Ex-Heroes series, Clines has created a world where super heroes are a thing, but so is the zombie apocalypse. In 14, he keeps things apocalyptic in flavor, but adds a healthy dose of building-based horror. With his latest, Clines seems to have shifted course a few degrees once more.

The Fold begins and spends much of its time as a pretty straightforward sci-fi-flavored mystery. Mike Erikson has that Holy Grail of a trait for any protagonist in a mystery—an eidetic memory, or the ability to retain a complete, fresh-as-if-it-just-happened record of anything he sees. He also has an I.Q. to match his gift, which is useful, since remembering all the dots doesn’t mean much if one cannot actually connect them. As The Fold begins, we see what Erikson has decided to do with his gift—basically nothing. He’s teaching high school English in a small town and striving to lead a low-key existence. That all ends when an old friend persuades Erikson to help him vet the progress of a particularly interesting, government-funded project.

Once he arrives at the San Diego facility where a group of scientists are conducting research that’s potentially world-changing, both Erikson and the reader assume a familiar and fun position—trying to figure out exactly what is going on. (The clues are there, and whether the reader will guess the truth before Erikson is just a matter of how well he or she connects the dots.)

When the initial mystery is solved, though, it’s as if Clines has just been waiting for it as a cue to make a much sharper genre turn than the reader will expect. Revealing exactly which genre that may be would risk unnecessarily spoiling the denouement for which Clines has spent so much time preparing. Suffice to say that for some, it will be jarring and perhaps even off-putting. For others, well, it’ll still be a bit jarring, but also very satisfying.

 

In his novels, Peter Clines likes to dwell in the overlap of genre niches. With his Ex-Heroes series, Clines has created a world where super heroes are a thing, but so is the zombie apocalypse. In 14, he keeps things apocalyptic in flavor, but adds a healthy dose of building-based horror. With his latest, Clines seems to have shifted course a few degrees once more.
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One of the defining characteristics of much of the best science fiction writing is ambition, but the trick is to filter that ambition into something meaningful. A big story idea is a start, but a great science fiction writer knows how to channel that into an inventive, emotionally affecting story that’s as much about science as it is about characters. Over the course of his career, Neal Stephenson has become one of the poster children for just that kind of storytelling ambition, and with Seveneves he takes it to a level unlike anything he’s done before.

The novel opens with the moon exploding. There’s no fanfare, no slow suspenseful buildup to anticipate this event. The moon just explodes, and suddenly Earth and everyone on it is caught in the grip of disaster. The planet is a time bomb, and the moon’s explosion has lit a fuse that can’t be extinguished. Humanity has no choice but to take to the stars and find a new home, a new way of life, and a new method of survival.

Plenty of science fiction writers have imagined this species-wide departure from a planet, and while Stephenson renders it deftly and compellingly, the key to Seveneves (whose title comes from the “seven Eves” who repopulate the world) is that he doesn’t stop there. Instead, he charts a course for the human race that spans five millennia into the future, to a time when future humans are contemplating visiting a ruined old planet known as Earth. Stephenson’s not just interested in setting the stage for the future of the human race. He wants to bring it full circle, and Seveneves does exactly that in spellbinding fashion, driven by Stephenson’s practical, yet mesmerizing, prose. This is an author who’s always been able to construct stories like airtight starships, packed with detail and moving parts and concepts that work from the inside out, but he wouldn’t be the giant he is if it weren’t for the passion he pulls into his stories.

Seveneves is a novel of big ideas, but it’s also a novel of personalities, of heart, and of a particular kind of hope that only comes from a Stephenson story. Science fiction fans everywhere will love this book, as will anyone who loves a tale with great scope that also has great heart.

One of the defining characteristics of much of the best science fiction writing is ambition, but the trick is to filter that ambition into something meaningful. A big story idea is a start, but a great science fiction writer knows how to channel that into an inventive, emotionally affecting story that’s as much about science as it is about characters. Over the course of his career, Neal Stephenson has become one of the poster children for just that kind of storytelling ambition, and with Seveneves he takes it to a level unlike anything he’s done before.
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Little more than a year after the U.S. publication of his award-winning Dark Eden, Chris Beckett returns readers to the alien, hostile planet of Eden and the humans stranded there. In Mother of Eden, 150 years have passed since the events of the previous novel. The human descendants of John, Jeff, Tina, David and the rest—themselves born of the original castaways—have, for the most part, splintered into thriving communities spread across Eden (as opposed to the small, huddled group featured in Beckett’s debut).

Much as with Dark Eden, Mother of Eden features a central, story-driving protagonist even as plenty of pages are given to the first-person perspectives of the supporting cast. Taken out of context, the plot is the stuff Lifetime dramas are made of: Starlight Brooking is a headstrong inhabitant of a small fishing village who decides to leave her people behind to be with a man from a far-off land. But this is Eden, and Beckett has got much more on his mind than happily ever afters. Humanity’s foothold as a species may have grown more secure, but at the same time, the more traditional, intraspecies dangers have multiplied. Starlight and new husband, Greenstone Johnson, find themselves engulfed in what any Earthling will recognize as more traditional—and treacherous—politics. No one can accuse Beckett of Utopian leanings: Starlight’s new home is replete with all the worst behaviors quasi-religion, ego and gender dynamics have to offer.

As plot developments go, it all makes for a compelling read. Yet just as humans and their drama have spread across Eden, the planet itself, with its gloriously alien array of flora and fauna, feels as if it has receded. In part, this is just an illusion. The creatures and ecology of the planet are expanded upon and given plenty of page time—they just don’t represent near the threat to Starlight that other humans do.

To an extent, Mother of Eden seems to continue a thought experiment derived from a simple “classic sci-fi” premise—how would a small group of humans survive marooned long term on an alien world. Dark Eden focused on the politics, psychology and power struggles that exist between individuals in a group, while Mother looks at those same dynamics as they exist between groups in society as a whole. I can’t say I’m very heartened by Beckett’s conclusions thus far. Nor I am surprised—it’s one way he’s made this particular alien world all too human

Little more than a year after the U.S. publication of his award-winning Dark Eden, Chris Beckett returns readers to the alien, hostile planet of Eden and the humans stranded there. In Mother of Eden, 150 years have passed since the events of the previous novel. The human descendants of John, Jeff, Tina, David and the rest—themselves born of the original castaways—have, for the most part, splintered into thriving communities spread across Eden (as opposed to the small, huddled group featured in Beckett’s debut).
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In the powerful first installment of a new trilogy from Michael Buckley, species collide in this sci-fi tale infused with emotionally charged themes of immigration and xenophobia.

Lyric Walker and her family live in “Fish City,” Coney Island’s nickname since the arrival of the Alpha, aquatic humanoids that emerged on the shore three years ago. With Alpha looting the city by night and human gangs retaliating with extreme violence, Lyric’s neighborhood is under martial law. Lyric’s father is a policeman, but it’s not a sense of duty that keeps the Walker family in Fish City; they’re guarding a secret that makes passing the checkpoint impossible.

Despite protests, the president has ordered Coney Island to allow Alpha children into public schools. Lyric’s mysterious new principal assigns her a dangerous task: befriending Fathom, the handsome but deadly Alpha prince, in hopes that their relationship will influence other students and quell the interspecies brutality. As Lyric defends herself against mistrust from both sides, she is pulled into the heart of the integration conflict and drawn perilously closer to Fathom.

Buckley delicately mirrors two cultures steeped in violence, subtly indicating parallels between the novel’s world and our own. Well-plotted and containing one of the most beautifully written family relationships in recent YA fiction, Undertow’s execution is as captivating as its premise.

 

This article was originally published in the May 2015 issue of BookPage. Download the entire issue for the Kindle or Nook.

In the powerful first installment of a new trilogy from Michael Buckley, species collide in this sci-fi tale infused with emotionally charged themes of immigration and xenophobia.
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Touted as the perfect fare for readers who love George R.R. Martin and Joe Abercrombie, Alex Marshall’s A Crown for Cold Silver presents the type of politically complicated, morally gray terrain associated with those authors.

After her retirement is brutally interrupted by Imperial troops, Zosia resolves to have her revenge on every single person responsible. This might seem a bit ambitious for a middle-aged woman 20 years into retirement, but when your previous gig was as feared rebel leader turned queen, it’s enough to give rulers pause and to shake the political stability of countries.

Marshall’s tale doesn’t just focus on Zosia—no warlord goes it alone, after all. There are also the Five Villains who aided Zosia the first time around. A Crown for Cold Silver jumps back and forth between these and a few other parties as it attempts to weave a complex, enormous world out of nothing.

For the most part, it succeeds.

Marshall, a pseudonym for “an acclaimed author who has previously published several novels in other genres,” certainly knows his or her way around plot and predicament. A Crown for Cold Silver is a better-than-average attempt at replicating the jaw-dropping world-building of Steven Erickson’s Malazan Book of the Fallen, with a taste of Glenn Cook’s The Black Company series (especially with its “legendary” array of villains). That said, A Crown for Cold Silver often serves equally as a reminder of how amazing Erickson, Cook and the rest are. The fight scenes in A Crown for Cold Silver don’t suck you in and shrivel your soul as they can in the works of Abercrombie, Martin and Erickson. And the frequent harking to past battles and hard-earned status as legend doesn’t feel as earned as with The Black Company’s coterie of commanders and villains. For this reason, it feels like an author’s first foray into a new genre.

Still, Marshall’s opening salvo in this series offers the fantasy lover enough to justify sticking around for the next installment. It may be a freshman effort in the genre, but its growing pains are likely to pass swiftly enough, and the world of Cobalt Zosia and her Five Villains promises to only get more interesting.

Touted as the perfect fare for readers who love George R.R. Martin and Joe Abercrombie, Alex Marshall’s A Crown for Cold Silver presents the type of politically complicated, morally gray terrain associated with those authors.

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