Andy Marino rides the balance between good horrific fun and grisly speculation in The Swarm, a tale of a cicada emergence of biblical proportions.
Andy Marino rides the balance between good horrific fun and grisly speculation in The Swarm, a tale of a cicada emergence of biblical proportions.
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“The parrot lay on the floor of his cage, one claw thrust stiffly toward the tiny wooden swing suspended above him. The black olive clenched in his beak was the definitive sign that Pago was a corpse, for while he had fooled us all by playing dead in the past, he had never failed to consume an olive.”

In the space of the first two sentences of his new book, The Desert of Souls, Howard Andrew Jones has captured the reader. By the end of the first page—and in my case, the first paragraph—the crisp, evocative imagery has gripped one’s attention as tightly as the black olive in the beak of the recently departed Pago. Much to its author’s credit, that grip only tightens in the pages that follow.

The Desert of Souls has been described as Sherlock Holmes meets the Arabian Nights meets Robert E. Howard. The comparisons are apt, and in the case of Arthur Conan Doyle’s famous duo, overt. The martially adept Captain Asim partners with the erudite Dabir, a scholar whose principle weapons are his piercing intelligence and keen observations. (Like Doyle’s Watson, Asim serves as the story’s narrator and his friend’s biographer.) Fantastic adventure ensues. Though this is only the first book, the tandem of Asim and Dabir shows great promise to be worthy of the “great fictional duos” mantle worn by the likes of Lieber’s Fafhrd and the Gray Mouser, Bilbo and Gandalf, and even Kirk and Spock.

The rich tapestry of 8th-century Baghdad recalls some of Scheherazade’s most engaging tales, and the supernatural horrors faced by Asim and Dabir during the course of their adventures could just as easily have menaced the likes of Conan, Solomon Kane or Bran Mak Morn. The engaging pulpiness of Jones’ book is not surprising, given the author is himself “an acknowledged expert on fiction writer Harold Lamb.” Lamb, a contemporary of Howard and horror godfather H.P. Lovecraft, penned tales of the Crusades and the Far East for Adventure, one of the most critically acclaimed magazines of the pulp era.

But though comparisons to the likes of Sir Arthur Conan Doyle and Robert E. Howard are merited due to plot and authorial provenance, there’s an even more fundamental similarity. At its heart, Jones’ work is a great read—a page-turner in its purest form. As such, The Desert of Souls is a powerful place—it can wreck sleeping schedules, cause chores to be neglected and, best of all, make one yearn for the next installment.

“The parrot lay on the floor of his cage, one claw thrust stiffly toward the tiny wooden swing suspended above him. The black olive clenched in his beak was the definitive sign that Pago was a corpse, for while he had fooled us all by…

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<b>The Year’s Best Fantasy and Horror 2007</b> Brave souls who are excited by creaking floorboards and intrigued by death will want to be sure to pick up <b>The Year’s Best Fantasy and Horror 2007</b>, edited by BookPage contributor Gavin J. Grant, along with Kelly Link and Ellen Datlow. The 20th annual collection is composed of 2006’s best stories and essays, some by established writers such as Joyce Carol Oates, Charles de Lint and Chuck Palahniuk, and others by promising newcomers. A great starting point for those new to the genre as well as a package of the best out there, this anthology must be read in broad daylight before the lost souls begin wailing.

<b>The Year's Best Fantasy and Horror 2007</b> Brave souls who are excited by creaking floorboards and intrigued by death will want to be sure to pick up <b>The Year's Best Fantasy and Horror 2007</b>, edited by BookPage contributor Gavin J. Grant, along with Kelly Link…
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Upon reading Patricia A. McKillip's latest, The Bards of Bone Plain, one is struck by its symmetry. The tale is a neatly crafted puzzle—two narratives: one past, one present. As each narrative is told in alternating turn, it soon becomes clear that both the Big Question and the Big Answer are being unveiled simultaneously, if only the reader can make sense of it all.

In the present, the action centers primarily on Phelan Cle. A graduate student and exasperated son, Phelan strives to understand his distant and drunken father, Jonah, while searching for that Holy Grail of grad students everywhere, a  thesis topic.

Phelan's search for answers folds neatly into the second narrative, which centers upon the life of Nairn, an unschooled yet highly talented bard who lived centuries earlier. The relevance of Nairn's tale quickly intertwines with that of Phelan and Jonah, but even if the reader sees what is coming ahead of the big reveal (your average ppr—percipience per reader—may vary), no enjoyment is lost. By then, the hook is set, the alternating narratives have converged, and the reader has more pressing narrative concerns.

The book's structural neatness could easily prove forced or, worse, boring, in the hands of a lesser writer, but McKillip is an accomplished fantasist. She knows how much to relay, when to relay it, and when to move on to the next development. As a result, the economy of form and plotting—and indeed the entire world McKillip has constructed—itself mirrors a finely crafted riddle, answer included.

For readers who fancy themselves fans of bardic fiction, the title characters in The Bards of Bone Plain will be recognized as archetypal representations of the profession derived from the British Isles-rooted traditions of bard as poet, performer and chronicler. This should come as no surprise, as it is an archetype that McKillip herself helped solidify in the late 1970s with her influential Riddle Master Trilogy (The Riddle-Master of HedHeir to Sea and Fire and Harpist in the Wind). If modern depictions of elves and dwarves stem from J.R.R. Tolkien, vampires from Anne Rice and zombies from George Romero, then contemporary fantasy bards have authors like McKillip (and Charles DeLint) to thank for their current shape in the popular consciousness.

With The Bards of Bone Plain, McKillip shows she has few peers when it comes to this brand of bard-olatry.

Upon reading Patricia A. McKillip's latest, The Bards of Bone Plain, one is struck by its symmetry. The tale is a neatly crafted puzzle—two narratives: one past, one present. As each narrative is told in alternating turn, it soon becomes clear that both the Big Question…

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Imagine a world filled with people with superpowers. With its rerelease of Wild Cards I, the first book in the shared-world anthology series edited by fantasy titan George R.R. Martin, Tor Books wants to make it a little easier for you to do just that. The anthology, first released in 1986, presents an alternate history where an alien virus unleashed in the immediate aftermath of World War II irrevocably changes the human condition. Granted, the result isn’t always—or even often—Superman. In fact, those who are infected (“draw a wild card”) are more likely to be horribly disfigured or killed (“draw a joker”) as to gain a useful ability (“draw an ace”).

To newcomers, the anthology’s “real world” take on the super-powered might seem a well-trodden path. After all, Alan Moore and Dave Gibbon’s acclaimed 1986 limited series comic Watchmen presented a similar, grittier version of how the traditional comic hero, that paragon of human virtue, might fare in a world where those less noble human traits—lust, ambition, greed, etc.—abound. Along with Frank Miller’s The Dark Knight Returns,Watchmen was a seismic event in hero “theory,” forever altering the tone and tenor of superhero storytelling in ways that are the rule, not the exception, these days. But the Wild Cards series actually was introduced the same year as Watchmen andDark Knight. It’s less copycat than it is concurrent generation, and deserves a measure of respect as such.

Shared-world anthologies can sometimes be off-putting, or at the very least confusing, as disparate writing styles clash to the detriment of the larger world being built. Wild Cards I certainly has a diverse and skilled range of voices—from the late Roger Zelazny, one of the giants of fantasy and science fiction, to Nebula Award winners Edward Bryant, Howard Waldrop and Walter Jon Williams. But George R.R. Martin provides plenty of reader-centering ligature between the tales in the form of a prologue, interludes and an appendix, as well as in his editing and ordering of the stories. First-time readers will quickly gain their footing in this world of Aces, Jokers and “ nats” (slang for “ naturals” —those unaffected by the virus), even as different perspectives and time periods are presented. As for existing fans, the new edition includes three new stories (by Michael Cassutt, David D. Levine and Carrie Vaughn)—perhaps reason enough to purchase Wild Cards I a second time.

With HBO bringing Martin’s landmark fantasy series, A Song of Ice and Fire, to televisions everywhere starting in the spring of 2011, interest in Martin’s other projects should spike as viewers—many of them uninitiated in the genre—check out other works with his name attached. (Just ask Charlaine Harris what impact HBO’sTrue Blood—based on her Southern Vampire Mysteries series—had on interest in her body of work.)

Taken together, Wild Cards I isn’t necessarily greater than the sum of its parts, but it doesn’t need to be. If you enjoy Harry Turtledove-esque forays into alternate history, fantastic tales of super-powered protagonists or just like pulp fiction-fueled, bite-sized excursions away from the day-to-day, Wild Cards I has plenty to offer. 

Imagine a world filled with people with superpowers. With its rerelease of Wild Cards I, the first book in the shared-world anthology series edited by fantasy titan George R.R. Martin, Tor Books wants to make it a little easier for you to do just that. The anthology,…

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The London Natural History museum houses a God, and Billy Harrow is its keeper. Of course, Billy has no idea about any of this until the day the God—a preserved giant squid—vanishes without a trace. Suddenly a London Billy never knew emerges as growing furor and concern swell around the inexplicable disappearance. Was it the Church of the Kraken? Was it Tattoo and his army of anatomically impossible goons? Did it have anything to do with the secret division of the London police devoted to cults and magic?

As the list of occurrences that Billy’s scientific mind knows are impossible in a world without magic (or “knack” as those in the know refer to it) grows longer, he is drawn deeper and deeper into the mystery surrounding the first thing that all the prophets and portents have been able to agree on since time immemorial: The ends, plural, are near. Very near, in fact; and something or someone is threatening to end things in a way that no one foresaw. And at the center of all this—pursued by ageless goons Goss and Subby, whose reputation for brutality and raw power is the stuff of legends—a hapless Billy is quickly learning that some very powerful people are very interested in what is inside his head.

Within Kraken, China Miéville manages to weave a story that seems to touch many genres without ever settling on one, and includes nods to many of the pop-culture sci-fi and fantasy memes that permeate our culture and inform our perspective on the subject of the fantastic. Despite this, or perhaps because of it, he manages to write a book that defies easy categorization and keeps even the most well-read appreciator of the fantastic on their toes. Add a dash of Jasper Fforde’s inspired punning and wordplay, Philip K. Dick’s taste for altered states, theology and conspiracy, and you begin to come close to what reading this book is like. While Miéville’s writing is evocative, it is by no means derivative—and it’s easy to say that these titans of non-traditional fiction are in very good company indeed.

The London Natural History museum houses a God, and Billy Harrow is its keeper. Of course, Billy has no idea about any of this until the day the God—a preserved giant squid—vanishes without a trace. Suddenly a London Billy never knew emerges as growing furor…

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Thomas Cale has known no end of hardship. By age 14 he has seen more abuse, domination and neglect than many people see their entire lives; he faces random beatings, food not fit for rats (in fact, rats are a rare delicacy) and an existence that never wanders outside the realm of brutal military training, physical discipline and social isolation. Cale is a Redeemer in training. A brutal sect of religious zealots devoted to the cause of spreading their faith through the systematic elimination of non-believers known simply as the Antagonists, the Redeemers begin training and indoctrination as early as the human body will tolerate it, usually around seven or eight years old. Cale and thousands of others like him are taken by, sold to, or traded to the Redeemers and kept in a stronghold called Shotover Sanctuary in the middle of a blight known as the Scablands, miles from any real civilization.

One night, while searching for food with two other boys—the closest things to friends Cale could be said to have—a frightening and confusing discovery changes the course of his life at the Sanctuary, leading to his eventual escape, along with his unlikely companions. Unbeknownst to the disparate group, Cale’s life holds significance greater than any of them could ever imagine, and his absence sparks a deadly conflict that threatens to embroil his newly discovered world in a devastating war that has been a millennium in the making.

In The Left Hand of God, Paul Hoffman spins a tale of intrigue and mystery that is balanced with just the right amount of action, drawing the reader deeper and deeper into the world he has created. Hoffman’s world is not entirely unfamiliar, with some historical references creating guideposts through which his reality can be navigated, but he generally eschews the familiar and encourages the reader to become ensconced in Cale’s unique but sometimes hauntingly familiar world. While the prose may be slightly lacking in subtlety at times, and perhaps better suited to the younger reader, the storytelling is second to none; and the story itself is certainly enough to hook anyone who appreciates tight plotting and well-scripted action. Hoffman’s tale is a decidedly new twist in a genre than can often be riddled with cliché, and the appreciative reader will be glad to know that this is only the beginning of a series of books yet to come. The only disappointment is that we will all have to wait with bated breath for the adventure to continue.

Thomas Cale has known no end of hardship. By age 14 he has seen more abuse, domination and neglect than many people see their entire lives; he faces random beatings, food not fit for rats (in fact, rats are a rare delicacy) and an existence…

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In her debut novel for adults, Nnedi Okorafor, the author of two well-received books for young adults, has drawn from both the rich spirituality of Africa and the recent, tragic history of places like Darfur, Rwanda and Congo to craft a modern fantasy that sometimes feels like the time-slipped record of a future myth. This harsh and often wonderful book tells the story of Onyesonwu, a child of rape in a corner of a future Africa where the remnants of advanced technology mingle with magic.

Onyesonwu is raised among her mother's people, the Okeke, who are suffering under an explosion of genocidal violence at the hands of the Nuru people who have kept the Okeke enslaved for centuries. Discovering that she is connected to the world of magic, she grows from child to woman, becoming an unlikely beacon of hope for her genocide-ravaged people, without ever quite managing to shake the outcast stain that comes from her violent origins. As Onyesonwu's abilities grow, along with the threat to her people, she gathers an unlikely group of companions on a quest to confront the darkness that threatens to wipe the Okeke from the pages of history. Filled with rage, there are times when Onyesonwu is more like a force of nature than a human being as she races towards her ultimate destiny.

Although beautifully written throughout, there are portions of this book that are incredibly hard to read, as Okorafor's unflinching prose scours the reader with the intimate details of the worst that humanity has to offer. Yet she also shows us moments of beauty and joy. The desolate grandeur of the desert is convincingly drawn, as are some fantastic magical set pieces.

Who Fears Death is an example of the increasingly global influences that inform modern science fiction and fantasy; these influences are refreshing the genres and giving them new strength and relevance. This is not half-hearted magical realism, but epic fantasy. By combining African myth with African reality, Nnedi Okorafor has created a unique and powerful tale.

In her debut novel for adults, Nnedi Okorafor, the author of two well-received books for young adults, has drawn from both the rich spirituality of Africa and the recent, tragic history of places like Darfur, Rwanda and Congo to craft a modern fantasy that sometimes…

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You’ll never see old Westerns the same way after reading Territory, Emma Bull’s re-imagining of the frontier West. In 1881, a rider arrives in Tombstone, Arizona, with a man he has shot. The injured party dies, but no one cares his death is merely the first piece of frontier justice in this gritty novel. The survivor, Jesse Fox, is a horse wrangler whose secrets are slowly revealed.

One of the first people Jesse meets is Mildred Benjamin, a widow enjoying her reputation as an eccentric while setting type and proofreading one of the two local newspapers. Mildred tries her hand at journalism following a land grab a plotline which peters out but perhaps will be continued in another novel. She also runs up against the real powerhouses in town, the Earp brothers. Doc Holliday and his charismatic wife, Kate, have followed the Earps from Dodge City for two reasons. First, they are convinced it will make their fortune, and second, Wyatt Earp has a strange grip and influence over Holliday. Earp’s charisma is strong enough to hold almost anyone and Jesse suspects there’s more to it than meets the eye. But when Fox tries to tell Mildred his suspicions about the Earp family and their use of blood magic to rule the town, she won’t believe him until she sees proof.

Bull, author of several novels, including Finder (1994) and, with Steven Brust, Freedom and Necessity (1997), lives in Arizona, and her version of Wild West mythology seems to rise naturalistically from her knowledge of the land. Many of the characters are living on the edge of the law in a time when the laws were often not yet fully written. Who owns land that belonged to a people who were pushed off of it? The law is maligned, bent and challenged. But Mildred and Jesse provide a high moral center to Territory that pulls the reader into the novel and, despite occasional slow patches (usually where Doc Holliday is the point of view character), right through to the ending at the OK Corral, when the Earps and their rule is shaken in a way that somehow never came up when cowboy movies ruled our imaginations. Gavin J. Grant is co-editor of The Year’s Best Fantasy &andamp; Horror 2007: 20th Annual Collection, to be published this summer by St. Martin’s Press.

You'll never see old Westerns the same way after reading Territory, Emma Bull's re-imagining of the frontier West. In 1881, a rider arrives in Tombstone, Arizona, with a man he has shot. The injured party dies, but no one cares his death is merely the…
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Ken MacLeod’s The Execution Channel is a tomorrow’s-headlines-today technothriller with enough ideas packed aboard to rise out of its small subcategory and into the stratosphere of speculative fiction.

The Travis family is the focus as a nuclear bomb goes off at RAF Leuchars in Scotland. James Travis has been working as a programmer for defense and energy companies and has long expected the world to go down the tubes. When his daughter, Roisin, who has been in a peace camp outside the air force base, calls him at 4:00 a.m. to tell him she saw the bomb but is unharmed, he doesn’t hesitate to act on his emergency survivalist plans. Alec, Roisin’s brother, is in the army in Kazakhstan, and it is he, the most uncompromised of the three, who takes the brunt of the government’s investigation into his family. After bombs blow up oil refineries and freeways, the U.K. goes into defensive mode. Rumors fly around the world about who is responsible and governments make ready to go to war. In this world, where Al Gore is the U.S. president and France is at the center of geopolitical peacekeeping attempts, little else has gone differently from the last half dozen years in the real world.

MacLeod uses the Travis family, among others, to demonstrate the inhuman uses of some recent Western laws on extraordinary rendition, torture and holding terrorism suspects without trial, as well as how quickly difference can be translated into otherness. At the end of many chapters there is a list of the most recent victims on the titular execution channel, an Internet and cable TV idea that MacLeod’s glib description belies the horror of and the potential for its actuality.

MacLeod keeps the action moving swiftly along, all the while throwing out red herrings amid real clues as to where the book is unexpectedly heading: into a future imaginable only in physics labs and fever-dream science fiction novels. Gavin J. Grant runs Small Beer Press in Northampton, Massachusetts.

Ken MacLeod's The Execution Channel is a tomorrow's-headlines-today technothriller with enough ideas packed aboard to rise out of its small subcategory and into the stratosphere of speculative fiction.

The Travis family is the focus as a nuclear bomb goes off at RAF Leuchars…
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Shen Tai is troubled by ghosts. Ghosts of fallen comrades, ancestors, enemies, strangers and memories all cry out in their dark kingdom of the night, plying his ears with their moans. After the death of his father, the honored Left Side Commander of the Pacified West, Shen has the arduous task of honoring his father by burying the bodies that remain from the Left Side Commander’s most glorious battle. With every body Shen lays to rest over the next two years, a voice in the night is silenced—until the day Shen awakens to the news that his empire’s former enemy has bestowed upon him a gift that proves “no good deed goes unpunished.” The gift of 250 Heavenly Horses not only makes Shen one of the wealthiest men in the Empire, but also essentially guarantees his demise at the hands of those who lust after the steeds—nearly every person Shen is likely to encounter in his life.

Only deft political maneuvering and trusted allies can save Shen from the onus of this gift, and two years among the dead have left him unaccustomed to the subtleties of the world he is suddenly a part of once more. As the empire plunges into a new age of political turmoil and civil unrest, the tremendous value of the horses, as both a trophy and a vital cog in the machine of war, proves itself a burden that Shen can only bear for so long.

Guy Gavriel Kay’s fictional rendition of the Tang dynasty of ancient China in Under Heaven reads almost as a historical document, provided the reader is willing to suspend disbelief in Shamen, wolf men, powerful ghosts and astrological mysticism. The prose has an almost lyrical quality, bowing to the strong influence of poetry over Chinese culture, and often offers contemplative turns of phrase that hint at larger truths. Despite some minor foibles, such as some instances of transparent literary devices that attempt to artificially create suspense, Kay’s sense of mythology and scale of story are strong enough to forgive any minor stumbling along the way. For anyone who enjoys a smart political thriller, a historical recreation or a good ghost story, this novel offers all three in an immensely readable union.

Tony Kuehn writes from Nashville.

Shen Tai is troubled by ghosts. Ghosts of fallen comrades, ancestors, enemies, strangers and memories all cry out in their dark kingdom of the night, plying his ears with their moans. After the death of his father, the honored Left Side Commander of the Pacified…

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Life is not turning out the way college student Brenda Morris expected. Instead of literature and history, she spends much of her time studying self-defense, learning magic and how to infuse mah-jong tiles with her life force, or ch’i, for magical purposes. With her mentor, former child star Pearl Bright, and a band of mortals and ghosts called the Thirteen Orphans, Brenda works to unravel a century-old curse. Insane warrior Thundering Heaven, Pearl’s long-dead father, is only one of the powerful, treacherous enemies the group must face.

Five Odd Honors, the third book in Jane Lindskold’s Breaking the Wall series rooted in Chinese culture and myth, folds backstory and character relationships—familial, romantic and antagonistic—into the ongoing action. This complex novel blends passion, jealousy between beings living and dead, and day-to-day reality with the mysticism of Chinese astrology. The appearance of several unusual, even grotesque members of the Celtic Sidhe—fairies—spices up the adventure.

In addition to Brenda and Pearl, key characters include Loyal Wind, a courageous warrior-ghost, and Flying Claw, an enigmatic, stunning young man with a remarkable personal history. Settings include California, Virginia and South Carolina, though much of the action occurs in non-ordinary locations rooted in Chinese and other indigenous traditions. Humans battle ghosts; ghosts, who can suffer permanent damage even after death, fight each other as well. Virulent attacks and torture also take place in dreams and in many all-too-physical circumstances.

Eventually, the group splits up. Some, like Brenda, apparently return to normal life. Scouts set off through the Lands of Smoke and Sacrifice to discover what has gone amiss there. As the explorers struggle with horribly manipulated landscapes of stone, water, fire, metal and wood, Pearl suffers a magical attack of uncertain origin. Soon Brenda must draw upon her still-incomplete training to aid her friends if they hope to survive to save this and all other worlds from evil and destruction.

Infused with the symbolism and resonance of Chinese astrology, Five Odd Honors offers readers a wide cast of characters and a multilayered drama rich in magic, treachery, raw courage and true friendship.

Leslie Moïse, Ph.D., lives, reads and writes in Louisville, Kentucky.

Life is not turning out the way college student Brenda Morris expected. Instead of literature and history, she spends much of her time studying self-defense, learning magic and how to infuse mah-jong tiles with her life force, or ch’i, for magical purposes. With her mentor,…

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How valuable would you be if you had the talent to reshape planetary ecosystems to make them suitable for human colonization? Edie Sha’nim, the heroine of Sara Creasy’s assured debut novel Song of Scarabaeus, quickly discovers how far people will go to control her talent when she is kidnapped by a group of criminals and forced to aid their illegal schemes. 

Edie is skilled at manipulating “biocyph,” a combination of bio- and information technology that can rewrite biology on any scale ranging from a few cells to a whole planet. This makes her a valuable commodity to both the “Crib”—the governing bureaucracy which has controlled her life since childhood—and the rebel “Fringe” worlds. A recent civil war has given the Fringe worlds nominal independence from the Crib, but their dependence on expensive Crib technology to keep their planets habitable keeps them economically subservient. With Edie on their team, the criminals can scavenge abandoned Crib technology and sell it to the Fringe at a greatly reduced cost. 

Edie makes an appealing heroine: flawed, willful and determined to make her own destiny apart from the groups that want to control her. Parts of her tragic backstory come back to haunt her when she is paired with a bodyguard. The two are forced into symbiotic cooperation, chained together by a trick of technology and a shared need to escape; a complicated relationship quickly emerges. Fans of the romance genre will appreciate the smoldering looks and barely suppressed yearnings between these two attractive, strong-willed characters. 

The forces competing for Edie come to a head on and around the titular planet Scarabaeus, a convincingly drawn biological nightmare for which Edie holds herself responsible. The finale is tense and exciting; enough plot strands are tied up to be satisfying, while leaving plenty open for another entry in this universe. 

Song of Scarabaeus is an enjoyable, fast-paced slice of adventure science fiction, infused with a measured dose of romance. The technological and political background is revealed with a deft hand, never getting in the way of the action. 

Tom Warin lives in New England with his wife and two cats.

How valuable would you be if you had the talent to reshape planetary ecosystems to make them suitable for human colonization? Edie Sha’nim, the heroine of Sara Creasy’s assured debut novel Song of Scarabaeus, quickly discovers how far people will go to control her talent…

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Dragons are creatures of archetypal beauty and ferocity that fill all who meet them with awe. Sintara, the blue dragon in Robin Hobb’s Dragon Haven, second in the Rain Wilds Chronicles, certainly considers herself awe-inspiring. But 16-year-old Thymara, her keeper, finds Sintara difficult, nasty-tempered and deformed, with stunted wings.

Girl and dragon are part of an assortment of humans and ill-formed dragons on a quest to discover Kelsingra. The legendary city once housed a culture of dragons and Elderlings, their bizarrely beautiful companions. Natural disasters, personality clashes, passions, greed, conspiracies, blackmail and murder challenge the members of the assembly on their expedition. Some stretch and grow to meet each trial and catastrophe. Others fail; some die. All are forever changed before they reach journey’s end.

As in each of Hobb’s excellent books, characters are varied, fully realized beings, never simply good or bad. Sintara’s fellow dragons range from lowly creatures barely able to function to the large, aggressive Kalo and Mercor, a wise, golden dragon.

The humans are equally unique. They include Alise, a self-taught dragon scholar fleeing the stifled existence of her loveless marriage, and Sedric, her husband’s secretary, tortured by secrets and longings rooted in the past. Unlike those two city-dwellers, Thymara and all but one of the young people chosen to serve as dragon keepers bear the marks of their strange land, with its acidic river and treetop towns. Some keepers have scales instead of hair; Thymara has claws instead of nails. Her odd traits make her an exceptional hunter and gatherer. She must learn to develop the same self-assurance in her interactions with other group members.

The oldest keeper, Greft, attempts to change society’s rules and create ones more to his power-starved liking. In contrast with him are shy Sylve, only 12 years old, and the ebullient Rapskal. One creature is neither human nor dragon, but a living ship named Tarman, capable of making his own decisions, who plays an active role in the mission. Leftrin, a tough Rain Wilds native with an unexpectedly tender heart, captains the liveship.

The Rain Wilds Chronicles are set in the same world as a number of the noted author’s successful and popular series, though the primary characters and setting are different. Readers will have no trouble keeping up with who’s who or what is going on, since Hobb provides sufficient background on events in the previous book, Dragon Keeper. Like the best fantasy novels—or the best in any genre—Dragon Haven delivers not only page-turning entertainment, but subtle perspectives on prejudice, courage, compassion and love—in all its forms.

Leslie Moïse, biblio-omnivore, novelist and memoirist, lives and writes in Louisville, Kentucky.

Dragons are creatures of archetypal beauty and ferocity that fill all who meet them with awe. Sintara, the blue dragon in Robin Hobb’s Dragon Haven, second in the Rain Wilds Chronicles, certainly considers herself awe-inspiring. But 16-year-old Thymara, her keeper, finds Sintara difficult, nasty-tempered and…

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