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Dan Simmons' Flashback starts out as a somewhat traditional detective story. In a dystopic near-future, former police detective Nick Bottom has lived down to his name. Finishing out a downward spiral that begin with the death of his wife five years earlier, Bottom is now unemployed, estranged from his teenage son, Val, and hooked on flashback, a drug that allows a user to relive memories over and over again. Enter Hiroshi Nakamura, a billionaire and one of nine Japanese Federal Advisors who rule over what remains of the United States. Nakamura enlists Bottom to solve the mystery of who murdered the Nipponese executive’s only son five years earlier—a case Bottom worked while still a member of the Denver police department, and one in which even his addiction will be a plus. A dose of flashback and voila—Bottom can relive interviews, observations and even the reading of files. And here’s a shocker: all is not as it seems!

As with any detective novel, setting is crucial—oftentimes so much so that it becomes virtually an additional character. This is especially the case in Flashback, though instead of evoking some noirish past, Simmons conjures up a near-future that in many ways can be described as the sum of all Glenn Beck’s fears. Nick Bottom lives in a United States that has been reduced to Third World status by, among other things, out-of-control entitlement programs. The Islamic Global Caliphate, emboldened by the successful annihilation of Israel and the timid response from the Western world, is waxing in influence, enforcing its sharia law wherever it spreads. Reconquistas, expansionists from Mexico, are fighting for control of the Southwest. And children are less likely to be our future than our perpetrators, as teenage flash gangs lend a Clockwork Orange-tinged chaos to urban environments like Los Angeles, raping and killing to capture that perfect memory to flash back upon.

Without knowing the author’s political leanings, it’s difficult to know if the dire straits of the United States in Flashback are meant as a conservative's cautionary tale. Readers who skew to the right will likely nod in acknowledgement of so many impending dooms now realized and myths exposed. (“I knew it—global warming has been proven a sham!”) Those on the left will likely find the exposition (or lectures) brief enough—and the core mystery compelling enough—to continue on without much distraction.

And it’s always possible that this underpinning application of a collage of rampant dangers is apolitical—and even playful. Simmons is certainly talented enough to recognize in the zeitgeist of Beck and others an apocalyptic insta-kit of sorts onto which one can graft a sturdy piece of genre fiction quite nicely.

Regardless, Flashback is at its strongest when its lurking societal doomsday treatise is kept in the background and Bottom’s effort to solve the mystery—and survive solving it—is kept to the fore. Fortunately, that accounts for most of the novel, making Flashback worth the read the first time around. 

 

Dan Simmons' Flashback starts out as a somewhat traditional detective story. In a dystopic near-future, former police detective Nick Bottom has lived down to…

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Until recently, L.E. Modesitt Jr.’s 16-book (and counting) Saga of Recluce was one of the few substantial epic fantasy series of which I had not read at least a book or two. (My apologies to Terry Goodkind, as well.) The release of Tor’s 20th Anniversary Edition of The Magic of Recluce,the first book in the series, seemed like a good time to redress that oversight.

The Magic of Recluceis told mostly from the perspective of 15-year-old Lerris as he embarks on a forced exodus from his home on the orderly isle of Recluce into the chaotic, dangerous continent of Candar. That dichotomy—between order and chaos—underpins both the action of the book as well as the system of magic that rules both Candar and Recluce.

On his island home, Lerris finds life orderly, staid and unrelentingly dull—feelings many teens can identify with. Unfortunately, on order-dominated Recluce, there’s no room for shiftlessness, and Lerris soon finds himself having to choose between permanent exile or the dangergeld. This latter option, best described as a sort of mission trip from hell, can allow for a return to Recluce—if he can survive it.

After a brief training session with some other Recluce rejects/misfits, Lerris and his fellow dangergelders are set down in Freetown on the coast of Candar, from where they will each set forth individually.

From the start, Lerris encounters danger and hostility as he attempts to fulfill the maddeningly vague directive of his personal mission. Candar is a land where chaos thrives, both in general and in the person of white wizards such as Antonin. Making matters worse, both Lerris and the reader soon get an uneasy sense that the very chaos rampant in Candar might just be the price paid for the stability and safety that Recluce enjoys—and that Recluce might have an active role in exacting that price.

Throughout The Magic of Recluce, Modesitt Jr. maintains a distinctly anti-epic vibe. To some extent, “epic” encounters require epic certainty. Sauron wants to subjugate all of Middle Earth, Lord Foul is out to destroy the Land, and even that nasty tribe of goblins wants to eradicate the brave humans of insert-name-here! The lines are drawn, and though Good can experiences some hiccups in execution, it’s definitely opposed to Evil. But in Modesitt Jr.’s world, Order and Chaos, and not Good and Evil, are the prime players. (Good and Evil are more like sub-contractors.) And the two are inseparable—Order cannot wax (and Chaos wane) in one area without that equation being reversed elsewhere. This leads to a complexity that leads, if anything, to anti-epic uncertainty.

As a result, even incipient order-masters like Lerris spend much of their time trying to figure out exactly what actions, if any, are called for. It leads to a pace that some readers will find slow (though not necessarily unenjoyable), while leading others to appreciate Lerris’ own frustration with the opaque machinations of Recluce’s order-masters. The result? A dangergeld-ish journey for the reader into a complex variation on the traditional fantasy themes of good versus evil. Will reader interest survive? The 15 books in the series that followed The Magic of Recluce suggest the answer is, “Yes.”

Until recently, L.E. Modesitt Jr.’s 16-book (and counting) Saga of Recluce was one of the few substantial epic fantasy series of which I had not read at least a book or two. (My apologies to Terry Goodkind, as well.) The release of Tor’s 20th Anniversary…

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Early 2011 has seen a slew of releases from the elder guard of grandmasters of fantasy and science fiction. January brought Home Fires by Gene Wolfe, March the return of Richard Matheson with Other Kingdoms, and now in April we have All the Lives He Led by Frederik Pohl. At the venerable age of 91, Pohl out-elders both Matheson (85) and Wolfe (79), though his latest book shows little slackening of the legendary editor and writer’s creative powers.

In All the Lives He Led, Pohl introduces the reader to a dystopic future where the eruption of a super volcano beneath Yellowstone National Park has rendered much of North America a wasteland and many of its inhabitant no better than second-class citizens of a Third World country.

Worse, the global community itself is plagued by what might best be described as pandemic terrorism. No cause is too small, no slight too ancient and no splinter group too splintery to prevent the blowing up of monuments and infrastructure, and the indiscriminate slaying of civilians.

Though the Yellowstone eruption would be fertile enough ground for a novel, it’s actually just a distant backdrop for the main story. The action centers around narrator Brad Sheridan—an American-born indentured servant/emigree—and his employment at the ancient site of Pompeii as it approaches Il Giubileo, the bimillennial celebration of the eruption that destroyed the original city. Thanks to a combination of holographic technology and good old-fashioned quasi-slave labor (proving some aspects of seasonal employment will never change), Pompeii has become a theme park of Disney-ing proportions.

During the course of All the Lives He Led, Sheridan works to pay off his debt, support his destitute (and somewhat freeloading) parents back in the refugee slums of the United States, and build a relationship with Gerda Fleming, a fellow Il Giubileo employee—a romance that brings with it an ever-expanding ring of repercussions for Sheridan. All the while, he strives to stay clear of an intrusive international and local security apparatus—a task made more difficult by his past connections and present company.

Like any good dystopic tale, the decisions and actions of the protagonist trigger not so much judgment as introspection, and the unanswered questions concerning Sheridan become self-directed questions for the reader. If positions were reversed, would I behave differently? And what decisions would I make going forward?

Pohl leaves the reader alone to wrestle with those questions.

Early 2011 has seen a slew of releases from the elder guard of grandmasters of fantasy and science fiction. January brought Home Fires by Gene Wolfe, March the return of Richard Matheson with Other Kingdoms, and now in April we have All the Lives He…

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When I saw the title of John Scalzi’s new book, Fuzzy Nation, it triggered warm memories of reading H. Beam Piper’s original book, Little Fuzzy. Published in 1962, just two years before his suicide, Little Fuzzy was the first of three books penned by Piper regarding a band of cute, furry creatures on the planet Zarathustra, the subsequent effort to establish the sapience of the species (an act opposed by an intergalactic mining company with resources to exploit), and the fallout of that effort.

Initially, I assumed Scalzi’s book was a long-time-coming sequel to Piper’s original Fuzzy books. There had already been two: Fuzzy Bones (1981) by William Tuning and Golden Dream: A Fuzzy Odyssey (1982) by Ardath Mayhar. As it turns out, such a sequel has been published this year—it just wasn’t Scalzi’s book. Fuzzy Ergo Sum by Wolfgang Diehr was published this March and hailed as “the first new Fuzzy novel in almost 30 years.”

No, it turns out that Fuzzy Nation is not a sequel. It’s not a shared-world anthology, nor is it even a rogue piece of self-published fan fiction. Instead, Fuzzy Nation is a fully authorized reboot of the series.

The idea of the reboot—telling a story afresh, discarding the previously established continuity and canon—is well-established in film, television and comic books. (Not surprisingly, many examples of film reboots have comic books as their original source.) But though there are numerous reboots of film and TV franchises necessitated by aging actors, dated source material or special effects (Star Trek, James Bond, Battlestar Galactica ), or by less-than-stellar predecessors (The Hulk, Judge Dredd), the reboot is not a term associated with non-serial fiction.

It’s easy to imagine a “reboot wave” sweeping through literary genres as publishers and literary estates, especially those who treat their properties exclusively as assets to exploit rather than treasures to preserve, see a chance to reinvigorate income streams by pairing a hot author with an aging text.

Therefore, it was with apprehension and even a smidge of antagonism that I started Fuzzy Nation. After all, this book could be a harbinger for the impending despoilment of many a childhood (and adulthood) classic! Alas, my fears quickly gave way before a simpler realization: Fuzzy Nation is a very good read. From the opening pages where prospector Jack Holloway (or his dog, Carl, depending on who you ask) blows up a cliff and discovers a fortune, to his meeting with Papa Fuzzy and the other members of the fuzzy family, to the riveting courtroom battle that will determine their fates—Scalzi delivers a story that unfailingly entertains.

The plot skips along deftly, bringing the reader along every step of the way, and it easily qualified as a “blew-past-my-bedtime” read. (Apparently, that’s not unusual for a Scalzi book—I plan on knocking out his Old Man’s War as soon as I get my hands on a copy.)

In the end, Fuzzy Nation is what every good reboot should be—a sensitive re-imagining by a talented author inspired by the original material. And though there is still ample cause for apprehension about the potential impact of a reboot trend on genre fiction, even should the worse come to pass, John Scalzi’s novel will stand as an exception rather than the rule.

 

 

When I saw the title of John Scalzi’s new book, Fuzzy Nation, it triggered warm memories of reading H. Beam Piper’s original book, Little Fuzzy. Published in 1962, just two years before his suicide, Little Fuzzy was the first of three books penned by Piper…

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<b>The Year’s Best Fantasy and Horror 2007</b> Brave souls who are excited by creaking floorboards and intrigued by death will want to be sure to pick up <b>The Year’s Best Fantasy and Horror 2007</b>, edited by BookPage contributor Gavin J. Grant, along with Kelly Link and Ellen Datlow. The 20th annual collection is composed of 2006’s best stories and essays, some by established writers such as Joyce Carol Oates, Charles de Lint and Chuck Palahniuk, and others by promising newcomers. A great starting point for those new to the genre as well as a package of the best out there, this anthology must be read in broad daylight before the lost souls begin wailing.

<b>The Year's Best Fantasy and Horror 2007</b> Brave souls who are excited by creaking floorboards and intrigued by death will want to be sure to pick up <b>The Year's Best Fantasy and Horror 2007</b>, edited by BookPage contributor Gavin J. Grant, along with Kelly Link…
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“The parrot lay on the floor of his cage, one claw thrust stiffly toward the tiny wooden swing suspended above him. The black olive clenched in his beak was the definitive sign that Pago was a corpse, for while he had fooled us all by playing dead in the past, he had never failed to consume an olive.”

In the space of the first two sentences of his new book, The Desert of Souls, Howard Andrew Jones has captured the reader. By the end of the first page—and in my case, the first paragraph—the crisp, evocative imagery has gripped one’s attention as tightly as the black olive in the beak of the recently departed Pago. Much to its author’s credit, that grip only tightens in the pages that follow.

The Desert of Souls has been described as Sherlock Holmes meets the Arabian Nights meets Robert E. Howard. The comparisons are apt, and in the case of Arthur Conan Doyle’s famous duo, overt. The martially adept Captain Asim partners with the erudite Dabir, a scholar whose principle weapons are his piercing intelligence and keen observations. (Like Doyle’s Watson, Asim serves as the story’s narrator and his friend’s biographer.) Fantastic adventure ensues. Though this is only the first book, the tandem of Asim and Dabir shows great promise to be worthy of the “great fictional duos” mantle worn by the likes of Lieber’s Fafhrd and the Gray Mouser, Bilbo and Gandalf, and even Kirk and Spock.

The rich tapestry of 8th-century Baghdad recalls some of Scheherazade’s most engaging tales, and the supernatural horrors faced by Asim and Dabir during the course of their adventures could just as easily have menaced the likes of Conan, Solomon Kane or Bran Mak Morn. The engaging pulpiness of Jones’ book is not surprising, given the author is himself “an acknowledged expert on fiction writer Harold Lamb.” Lamb, a contemporary of Howard and horror godfather H.P. Lovecraft, penned tales of the Crusades and the Far East for Adventure, one of the most critically acclaimed magazines of the pulp era.

But though comparisons to the likes of Sir Arthur Conan Doyle and Robert E. Howard are merited due to plot and authorial provenance, there’s an even more fundamental similarity. At its heart, Jones’ work is a great read—a page-turner in its purest form. As such, The Desert of Souls is a powerful place—it can wreck sleeping schedules, cause chores to be neglected and, best of all, make one yearn for the next installment.

“The parrot lay on the floor of his cage, one claw thrust stiffly toward the tiny wooden swing suspended above him. The black olive clenched in his beak was the definitive sign that Pago was a corpse, for while he had fooled us all by…

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Upon reading Patricia A. McKillip's latest, The Bards of Bone Plain, one is struck by its symmetry. The tale is a neatly crafted puzzle—two narratives: one past, one present. As each narrative is told in alternating turn, it soon becomes clear that both the Big Question and the Big Answer are being unveiled simultaneously, if only the reader can make sense of it all.

In the present, the action centers primarily on Phelan Cle. A graduate student and exasperated son, Phelan strives to understand his distant and drunken father, Jonah, while searching for that Holy Grail of grad students everywhere, a  thesis topic.

Phelan's search for answers folds neatly into the second narrative, which centers upon the life of Nairn, an unschooled yet highly talented bard who lived centuries earlier. The relevance of Nairn's tale quickly intertwines with that of Phelan and Jonah, but even if the reader sees what is coming ahead of the big reveal (your average ppr—percipience per reader—may vary), no enjoyment is lost. By then, the hook is set, the alternating narratives have converged, and the reader has more pressing narrative concerns.

The book's structural neatness could easily prove forced or, worse, boring, in the hands of a lesser writer, but McKillip is an accomplished fantasist. She knows how much to relay, when to relay it, and when to move on to the next development. As a result, the economy of form and plotting—and indeed the entire world McKillip has constructed—itself mirrors a finely crafted riddle, answer included.

For readers who fancy themselves fans of bardic fiction, the title characters in The Bards of Bone Plain will be recognized as archetypal representations of the profession derived from the British Isles-rooted traditions of bard as poet, performer and chronicler. This should come as no surprise, as it is an archetype that McKillip herself helped solidify in the late 1970s with her influential Riddle Master Trilogy (The Riddle-Master of HedHeir to Sea and Fire and Harpist in the Wind). If modern depictions of elves and dwarves stem from J.R.R. Tolkien, vampires from Anne Rice and zombies from George Romero, then contemporary fantasy bards have authors like McKillip (and Charles DeLint) to thank for their current shape in the popular consciousness.

With The Bards of Bone Plain, McKillip shows she has few peers when it comes to this brand of bard-olatry.

Upon reading Patricia A. McKillip's latest, The Bards of Bone Plain, one is struck by its symmetry. The tale is a neatly crafted puzzle—two narratives: one past, one present. As each narrative is told in alternating turn, it soon becomes clear that both the Big Question…

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Imagine a world filled with people with superpowers. With its rerelease of Wild Cards I, the first book in the shared-world anthology series edited by fantasy titan George R.R. Martin, Tor Books wants to make it a little easier for you to do just that. The anthology, first released in 1986, presents an alternate history where an alien virus unleashed in the immediate aftermath of World War II irrevocably changes the human condition. Granted, the result isn’t always—or even often—Superman. In fact, those who are infected (“draw a wild card”) are more likely to be horribly disfigured or killed (“draw a joker”) as to gain a useful ability (“draw an ace”).

To newcomers, the anthology’s “real world” take on the super-powered might seem a well-trodden path. After all, Alan Moore and Dave Gibbon’s acclaimed 1986 limited series comic Watchmen presented a similar, grittier version of how the traditional comic hero, that paragon of human virtue, might fare in a world where those less noble human traits—lust, ambition, greed, etc.—abound. Along with Frank Miller’s The Dark Knight Returns,Watchmen was a seismic event in hero “theory,” forever altering the tone and tenor of superhero storytelling in ways that are the rule, not the exception, these days. But the Wild Cards series actually was introduced the same year as Watchmen andDark Knight. It’s less copycat than it is concurrent generation, and deserves a measure of respect as such.

Shared-world anthologies can sometimes be off-putting, or at the very least confusing, as disparate writing styles clash to the detriment of the larger world being built. Wild Cards I certainly has a diverse and skilled range of voices—from the late Roger Zelazny, one of the giants of fantasy and science fiction, to Nebula Award winners Edward Bryant, Howard Waldrop and Walter Jon Williams. But George R.R. Martin provides plenty of reader-centering ligature between the tales in the form of a prologue, interludes and an appendix, as well as in his editing and ordering of the stories. First-time readers will quickly gain their footing in this world of Aces, Jokers and “ nats” (slang for “ naturals” —those unaffected by the virus), even as different perspectives and time periods are presented. As for existing fans, the new edition includes three new stories (by Michael Cassutt, David D. Levine and Carrie Vaughn)—perhaps reason enough to purchase Wild Cards I a second time.

With HBO bringing Martin’s landmark fantasy series, A Song of Ice and Fire, to televisions everywhere starting in the spring of 2011, interest in Martin’s other projects should spike as viewers—many of them uninitiated in the genre—check out other works with his name attached. (Just ask Charlaine Harris what impact HBO’sTrue Blood—based on her Southern Vampire Mysteries series—had on interest in her body of work.)

Taken together, Wild Cards I isn’t necessarily greater than the sum of its parts, but it doesn’t need to be. If you enjoy Harry Turtledove-esque forays into alternate history, fantastic tales of super-powered protagonists or just like pulp fiction-fueled, bite-sized excursions away from the day-to-day, Wild Cards I has plenty to offer. 

Imagine a world filled with people with superpowers. With its rerelease of Wild Cards I, the first book in the shared-world anthology series edited by fantasy titan George R.R. Martin, Tor Books wants to make it a little easier for you to do just that. The anthology,…

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The London Natural History museum houses a God, and Billy Harrow is its keeper. Of course, Billy has no idea about any of this until the day the God—a preserved giant squid—vanishes without a trace. Suddenly a London Billy never knew emerges as growing furor and concern swell around the inexplicable disappearance. Was it the Church of the Kraken? Was it Tattoo and his army of anatomically impossible goons? Did it have anything to do with the secret division of the London police devoted to cults and magic?

As the list of occurrences that Billy’s scientific mind knows are impossible in a world without magic (or “knack” as those in the know refer to it) grows longer, he is drawn deeper and deeper into the mystery surrounding the first thing that all the prophets and portents have been able to agree on since time immemorial: The ends, plural, are near. Very near, in fact; and something or someone is threatening to end things in a way that no one foresaw. And at the center of all this—pursued by ageless goons Goss and Subby, whose reputation for brutality and raw power is the stuff of legends—a hapless Billy is quickly learning that some very powerful people are very interested in what is inside his head.

Within Kraken, China Miéville manages to weave a story that seems to touch many genres without ever settling on one, and includes nods to many of the pop-culture sci-fi and fantasy memes that permeate our culture and inform our perspective on the subject of the fantastic. Despite this, or perhaps because of it, he manages to write a book that defies easy categorization and keeps even the most well-read appreciator of the fantastic on their toes. Add a dash of Jasper Fforde’s inspired punning and wordplay, Philip K. Dick’s taste for altered states, theology and conspiracy, and you begin to come close to what reading this book is like. While Miéville’s writing is evocative, it is by no means derivative—and it’s easy to say that these titans of non-traditional fiction are in very good company indeed.

The London Natural History museum houses a God, and Billy Harrow is its keeper. Of course, Billy has no idea about any of this until the day the God—a preserved giant squid—vanishes without a trace. Suddenly a London Billy never knew emerges as growing furor…

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You’ll never see old Westerns the same way after reading Territory, Emma Bull’s re-imagining of the frontier West. In 1881, a rider arrives in Tombstone, Arizona, with a man he has shot. The injured party dies, but no one cares his death is merely the first piece of frontier justice in this gritty novel. The survivor, Jesse Fox, is a horse wrangler whose secrets are slowly revealed.

One of the first people Jesse meets is Mildred Benjamin, a widow enjoying her reputation as an eccentric while setting type and proofreading one of the two local newspapers. Mildred tries her hand at journalism following a land grab a plotline which peters out but perhaps will be continued in another novel. She also runs up against the real powerhouses in town, the Earp brothers. Doc Holliday and his charismatic wife, Kate, have followed the Earps from Dodge City for two reasons. First, they are convinced it will make their fortune, and second, Wyatt Earp has a strange grip and influence over Holliday. Earp’s charisma is strong enough to hold almost anyone and Jesse suspects there’s more to it than meets the eye. But when Fox tries to tell Mildred his suspicions about the Earp family and their use of blood magic to rule the town, she won’t believe him until she sees proof.

Bull, author of several novels, including Finder (1994) and, with Steven Brust, Freedom and Necessity (1997), lives in Arizona, and her version of Wild West mythology seems to rise naturalistically from her knowledge of the land. Many of the characters are living on the edge of the law in a time when the laws were often not yet fully written. Who owns land that belonged to a people who were pushed off of it? The law is maligned, bent and challenged. But Mildred and Jesse provide a high moral center to Territory that pulls the reader into the novel and, despite occasional slow patches (usually where Doc Holliday is the point of view character), right through to the ending at the OK Corral, when the Earps and their rule is shaken in a way that somehow never came up when cowboy movies ruled our imaginations. Gavin J. Grant is co-editor of The Year’s Best Fantasy &andamp; Horror 2007: 20th Annual Collection, to be published this summer by St. Martin’s Press.

You'll never see old Westerns the same way after reading Territory, Emma Bull's re-imagining of the frontier West. In 1881, a rider arrives in Tombstone, Arizona, with a man he has shot. The injured party dies, but no one cares his death is merely the…
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Thomas Cale has known no end of hardship. By age 14 he has seen more abuse, domination and neglect than many people see their entire lives; he faces random beatings, food not fit for rats (in fact, rats are a rare delicacy) and an existence that never wanders outside the realm of brutal military training, physical discipline and social isolation. Cale is a Redeemer in training. A brutal sect of religious zealots devoted to the cause of spreading their faith through the systematic elimination of non-believers known simply as the Antagonists, the Redeemers begin training and indoctrination as early as the human body will tolerate it, usually around seven or eight years old. Cale and thousands of others like him are taken by, sold to, or traded to the Redeemers and kept in a stronghold called Shotover Sanctuary in the middle of a blight known as the Scablands, miles from any real civilization.

One night, while searching for food with two other boys—the closest things to friends Cale could be said to have—a frightening and confusing discovery changes the course of his life at the Sanctuary, leading to his eventual escape, along with his unlikely companions. Unbeknownst to the disparate group, Cale’s life holds significance greater than any of them could ever imagine, and his absence sparks a deadly conflict that threatens to embroil his newly discovered world in a devastating war that has been a millennium in the making.

In The Left Hand of God, Paul Hoffman spins a tale of intrigue and mystery that is balanced with just the right amount of action, drawing the reader deeper and deeper into the world he has created. Hoffman’s world is not entirely unfamiliar, with some historical references creating guideposts through which his reality can be navigated, but he generally eschews the familiar and encourages the reader to become ensconced in Cale’s unique but sometimes hauntingly familiar world. While the prose may be slightly lacking in subtlety at times, and perhaps better suited to the younger reader, the storytelling is second to none; and the story itself is certainly enough to hook anyone who appreciates tight plotting and well-scripted action. Hoffman’s tale is a decidedly new twist in a genre than can often be riddled with cliché, and the appreciative reader will be glad to know that this is only the beginning of a series of books yet to come. The only disappointment is that we will all have to wait with bated breath for the adventure to continue.

Thomas Cale has known no end of hardship. By age 14 he has seen more abuse, domination and neglect than many people see their entire lives; he faces random beatings, food not fit for rats (in fact, rats are a rare delicacy) and an existence…

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In her debut novel for adults, Nnedi Okorafor, the author of two well-received books for young adults, has drawn from both the rich spirituality of Africa and the recent, tragic history of places like Darfur, Rwanda and Congo to craft a modern fantasy that sometimes feels like the time-slipped record of a future myth. This harsh and often wonderful book tells the story of Onyesonwu, a child of rape in a corner of a future Africa where the remnants of advanced technology mingle with magic.

Onyesonwu is raised among her mother's people, the Okeke, who are suffering under an explosion of genocidal violence at the hands of the Nuru people who have kept the Okeke enslaved for centuries. Discovering that she is connected to the world of magic, she grows from child to woman, becoming an unlikely beacon of hope for her genocide-ravaged people, without ever quite managing to shake the outcast stain that comes from her violent origins. As Onyesonwu's abilities grow, along with the threat to her people, she gathers an unlikely group of companions on a quest to confront the darkness that threatens to wipe the Okeke from the pages of history. Filled with rage, there are times when Onyesonwu is more like a force of nature than a human being as she races towards her ultimate destiny.

Although beautifully written throughout, there are portions of this book that are incredibly hard to read, as Okorafor's unflinching prose scours the reader with the intimate details of the worst that humanity has to offer. Yet she also shows us moments of beauty and joy. The desolate grandeur of the desert is convincingly drawn, as are some fantastic magical set pieces.

Who Fears Death is an example of the increasingly global influences that inform modern science fiction and fantasy; these influences are refreshing the genres and giving them new strength and relevance. This is not half-hearted magical realism, but epic fantasy. By combining African myth with African reality, Nnedi Okorafor has created a unique and powerful tale.

In her debut novel for adults, Nnedi Okorafor, the author of two well-received books for young adults, has drawn from both the rich spirituality of Africa and the recent, tragic history of places like Darfur, Rwanda and Congo to craft a modern fantasy that sometimes…

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Ken MacLeod’s The Execution Channel is a tomorrow’s-headlines-today technothriller with enough ideas packed aboard to rise out of its small subcategory and into the stratosphere of speculative fiction.

The Travis family is the focus as a nuclear bomb goes off at RAF Leuchars in Scotland. James Travis has been working as a programmer for defense and energy companies and has long expected the world to go down the tubes. When his daughter, Roisin, who has been in a peace camp outside the air force base, calls him at 4:00 a.m. to tell him she saw the bomb but is unharmed, he doesn’t hesitate to act on his emergency survivalist plans. Alec, Roisin’s brother, is in the army in Kazakhstan, and it is he, the most uncompromised of the three, who takes the brunt of the government’s investigation into his family. After bombs blow up oil refineries and freeways, the U.K. goes into defensive mode. Rumors fly around the world about who is responsible and governments make ready to go to war. In this world, where Al Gore is the U.S. president and France is at the center of geopolitical peacekeeping attempts, little else has gone differently from the last half dozen years in the real world.

MacLeod uses the Travis family, among others, to demonstrate the inhuman uses of some recent Western laws on extraordinary rendition, torture and holding terrorism suspects without trial, as well as how quickly difference can be translated into otherness. At the end of many chapters there is a list of the most recent victims on the titular execution channel, an Internet and cable TV idea that MacLeod’s glib description belies the horror of and the potential for its actuality.

MacLeod keeps the action moving swiftly along, all the while throwing out red herrings amid real clues as to where the book is unexpectedly heading: into a future imaginable only in physics labs and fever-dream science fiction novels. Gavin J. Grant runs Small Beer Press in Northampton, Massachusetts.

Ken MacLeod's The Execution Channel is a tomorrow's-headlines-today technothriller with enough ideas packed aboard to rise out of its small subcategory and into the stratosphere of speculative fiction.

The Travis family is the focus as a nuclear bomb goes off at RAF Leuchars…

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