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Jim Butcher’s Dresden Files series is the literary equivalent of a Reese’s Peanut Butter Cup. Like that blend of chocolate and peanut butter, the mix of hard-boiled detective fiction with traditional fantasy elements adds up to “two great tastes that taste great together.” Protagonist Harry Dresden, a Chicago-based P.I./professional wizard, has been the subject of 12 books, numerous short stories, a television series and a role-playing game. And he’s helped make his creator Butcher a frequent resident on the New York Times bestseller list.

Side Jobs: Stories from the Dresden Files gathers together all but two of the Dresden universe tales. It also features a new story—the novelette “Aftermath,” which takes place, as the title suggests, immediately following the explosive finale to Butcher’s 12th and most recent Dresden novel, Changes.

Though someone new to the Dresden Files could pick up Side Jobs without too much confusion—Butcher is careful to refresh character descriptions and over-arching plot details—I wouldn’t recommend it. Over the course of 12 books, Harry Dresden’s life has experienced more than its fair share of plot thickening and denouements. It would be easy to spoil more than a few of them by reading this collection first.

But Side Jobs is not aimed at the unchristened—it’s meant for the hordes of fans hungry for everything Dresden. As such, each story is prefaced with a few words, or a few paragraphs, from Butcher explaining the genesis of the story, where it first appeared, and where in the overall publishing timeline it fits.

As a supplement for the hardcore Dresden-phile, Side Jobs hits the mark. This is especially the case with “Backup” and “Aftermath,” two stories that deviate from the traditional “first-person Harry” approach. The former is told from the perspective of Thomas, Dresden’s half-brother and a vampire of the White Court, while the latter is seen through the eyes of Karrin Murphy, an officer of the Chicago police department and one of the series’ principle characters. After so many adventures told by Dresden, it’s refreshing to get into the minds of some of the other characters.

Of course, the biggest drop of honey in Side Jobs is “Aftermath” itself. The end of Changes—equal parts barn-burner and cliffhanger—left readers with some pressing fears for both Harry and the series, and until the next book, Ghost Story, hits the stands in April 2011, “Aftermath” is the only glimpse of the post-Changes universe fans are likely to get.

This glimpse alone is likely to make the reading of Side Jobs a full-time preoccupation.

Jim Butcher’s Dresden Files series is the literary equivalent of a Reese’s Peanut Butter Cup. Like that blend of chocolate and peanut butter, the mix of hard-boiled detective fiction with traditional fantasy elements adds up to “two great tastes that taste great together.” Protagonist Harry…

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Neal Stephenson practices alchemy of the literary variety, turning words into gold in the successful conclusion of his Baroque Cycle, The System of the World. Perhaps because he's been racing to get to this third and final volume, this book is the most accessible of the series (not counting his earlier linked novel, Cryptonomicon).

Stephenson dives straight into the political and religious machinations that will, within decades, turn 18th-century England into the industrial powerhouse of the western world. While familiarity with the previous two entries in the series, Quicksilver and The Confusion, is probably a given for any reader of this novel, a brief summary of "The story thus far" is provided at the beginning of the book for readers who are just getting started.

Natural Philosopher Daniel Waterhouse returns from the New World to England only to find himself caught up in a number of intertwining intrigues. He is intimately involved in the private manufacturing of a new machine about which other parties are very curious; the Tory and Whig parties are positioning themselves in readiness for the succession battle after Queen Anne's death; and mysterious assassins have been attacking eminent Natural Philosophers including Daniel himself on the day he arrives in London.

Daniel, who has also been tasked with trying to heal the rift between Sir Isaac Newton and the German mathematician Gottfried Leibniz over who invented calculus, teams with Newton to investigate the attacks. However, Newton has a secondary, private motive. In his role as Master of the Mint, he has long been at war with Jack Shaftoe, King of the Vagabonds, a counterfeiter also known as Jack the Coiner, who intends to sabotage the realm.

There is of course much more going on in this wide-ranging 900-page novel. Daniel's return to England after long years away gives Stephenson plenty of opportunities to use his extensive historical research on the era. The character's observations and asides on aspects of 18th-century British life and society slip seamlessly into the narrative.

At nearly 3,000 pages, Stephenson's exceptional trilogy is an achievement on an epic scale that will delight science fiction readers for years to come.

 

Gavin Grant writes from Northampton, Massachusetts.

Neal Stephenson practices alchemy of the literary variety, turning words into gold in the successful conclusion of his Baroque Cycle, The System of the World. Perhaps because he's been racing to get to this third and final volume, this book is the most accessible of…

What kind of magic can make a nearly 800-page novel seem too short? Whatever it is, debut author Susanna Clarke is possessed by it, and her astonished readers will surely hope she never recovers. Her epic history of an alternative, magical England is so beautifully realized that not one of the many enchantments Clarke chronicles in the book could ever be as potent or as quickening as her own magnificent narrative.

It is 1806, and Gilbert Norrell is the only true magician in England. He sets out to restore the practice of magic to a nation that has not seen it for more than 300 years. But there is an odd and fateful twist to Norrell's character: he is as scholarly and insufferably pedantic as he is gifted. In short, Norrell is the most boring and unmagical person imaginable. This is Clarke's masterstroke, the necessary touch of ordinary candleshine in the midst of all the uncanny fairy light she dispenses.

Enter Jonathan Strange, the intuitive magician the natural who can improvise in a flash what Norrell has gleaned from long study. Strange becomes Norrell's pupil, but soon the tension between their styles mounts to a breaking point. The two men realize that they have a fundamental disagreement about how to approach the mysterious and terrifying sources of English magic, in the face of which even Albus Dumbledore might find himself unnerved.

Just as Norrell and Strange apprentice themselves to a Golden Age of medieval magicians, Clarke tethers her craft to the great 19th-century English masters of the novel, Jane Austen and Charles Dickens. The book offers not only an Austen-like inquiry into the fine human line between ridiculous flaw and serious consequence, but also a Dickensian flow of language in which a comical surplus of detail rings at last with certain and inevitable significance. This elixir of literary influences gives the story its delightful texture. But there is so much more to Jonathan Strange & Mr Norrell—an energy buckling and straining at the edges of the book in sheer imaginative overflow, just as the realm of Faerie buckles and strains beyond the edges of England's green fields, beckoning us down the overgrown path and through the dark wood. Thus it happens that a novel of nearly 800 pages seems far too short. This is the strangest and, as we gratefully come to understand, the norrellest magic a book lover could wish for.

Michael Alec Rose is an associate professor at Vanderbilt's Blair School of Music.

What kind of magic can make a nearly 800-page novel seem too short? Whatever it is, debut author Susanna Clarke is possessed by it, and her astonished readers will surely hope she never recovers. Her epic history of an alternative, magical England is so beautifully…

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<B>Liz Williams’ daring brew</B> British writer Liz Williams’ first novel, <I>The Ghost Sister</I>, was a finalist for the Philip K. Dick Award for science fiction; this, her third effort, should assist her in climbing up the ladder to bestsellerdom.

Two strands of story intertwine in unexpected ways in <B>The Poison Master</B>. Williams mixes alternate history, science fiction and gothic romance to produce an entertaining supposition on what might have been had the principles of 16th century alchemy been followed through to produce interplanetary travel.

Alivet Dee is an alchemist on the planet Latent Emanation, where humans are the slaves of the Lords of Night. Alivet lives in Levanah, but cannot afford the delights the city offers, since she is saving to buy ("unbond") her sister back from the Lords of Night. She is taken aback, one night, when on a perfectly standard job introducing an ex-nun to drugs all drugs being legal on Latent Emanation the woman has a bad reaction and dies. Knowing that justice at the hands of the Lords of Night is at best arbitrary, Alivet flees and runs into the mysterious Poison Master, an off-worlder who appears to have been following her. The Poison Master offers her the means of escape and Alivet, in fear for her life, decides to join him.

Meanwhile, 16th century English alchemist John Dee is experimenting with mechanical beasts and spending his time traveling between European courts for two reasons: to save his skin from narrow-minded religious leaders and to find new patrons for his work. Dee is convinced he has found a way to travel to a new world and, like the pilgrims setting out for what will be the USA, wants to build a free and peaceful society.

Blending genres can annoy readers who know what they want romance or science fiction, alternate history or fantasy but it also gives writers the alchemical opportunity to fuse ideas and modes of expression and see what new things they can create. Although the way the two story strands are brought together in <B>The Poison Master</B> is slightly unsatisfying, the chances Williams has taken here and her confident handling of a wide range of material promises much for her future novels. <I>Gavin J. Grant has just moved to an old farmhouse in western Massachusetts, which he expects to be renovating for the foreseeable future.</I>

<B>Liz Williams' daring brew</B> British writer Liz Williams' first novel, <I>The Ghost Sister</I>, was a finalist for the Philip K. Dick Award for science fiction; this, her third effort, should assist her in climbing up the ladder to bestsellerdom.

Two strands of story…

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William Gibson, the influential science fiction author who coined the term “cyberspace” and created the character Johnny Mnemonic, has moved closer in his recent work to writing about the present day. In Gibson’s eagerly awaited new novel, Pattern Recognition, the present collides with the future in a world where corporations are pushing their brand messages ever-deeper into everyday life.

In this uncomfortably familiar world, a young woman named Cayce Pollard possesses a sixth sense regarding logos and advertising; she can tell whether symbols or words in ads will be successful. The flip side of this talent is her hypersensitivity to branding a display of Tommy Hilfiger clothes can send her reeling.

Pollard is working for an ultra-hip ad agency in London when a Belgian tycoon, Hubertus Bigend, offers her a job. Her prior knowledge of Bigend warns her away, but the combination of his charisma and her curiosity is irresistible, and she is soon on her way to Tokyo. She has been hired to find the origins of “the footage” a film being anonymously uploaded to the Internet a few seconds at a time. Pollard is already a “footagehead,” one of thousands of people keeping track of the developing story and arguing over the film’s origins.

Pattern Recognition takes place one year after the events of September 11, 2001, and the terrorist attacks are part of the context of Pollard’s life. Her father who was not supposed to be near the World Trade Center that morning disappeared on September 11, and his body was never found. His probable death and Pollard’s response let us ponder the attacks, consider our own reactions and see the events in relation to the rest of the world.

In Pattern Recognition, Gibson puts his visionary focus on the impact of the interconnected global economy and reveals how the constant pressure to consume chips away at our sense of self. With spare prose and an intriguing plot, Gibson’s novel offers a powerful warning about the dangers that lurk in a society where human beings are seen as nothing more than a collection of marketing behaviors. Gavin J. Grant runs an independent small press in Northampton, Massachusetts.

William Gibson, the influential science fiction author who coined the term "cyberspace" and created the character Johnny Mnemonic, has moved closer in his recent work to writing about the present day. In Gibson's eagerly awaited new novel, Pattern Recognition, the present collides with the future…
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Fitcher’s Brides is Gregory Frost’s spine-tingling contribution to editor Terri Windling’s acclaimed Fairy Tale Series, a long-running project in which contemporary authors offer modern takes on the sometimes creepy classics that fascinated us as children. With Windling herself providing an introductory essay, Frost rewrites one of the darkest and bloodiest fairy tales, Bluebeard, setting it in a 19th century apocalyptic cult.

In the original story, Bluebeard gives his wife a set of house keys and tells her she may go anywhere except one room. The young wife, of course, cannot resist the allure of the forbidden. In Frost’s retelling, the Charter family sisters Vernelia (Vern), Amy and Kate, and their father and stepmother leave Boston in 1843 to follow Elais Fitcher, a preacher who has announced that the world is going to end. Fitcher is a highly charismatic preacher whose tours have brought thousands to Harbinger, the communal village his followers have built in upper New York State. One bridge connects Harbinger to the rest of the world, across Jekyll’s Gorge.

The sisters don’t have time to miss Boston. Their stepmother gives them the tasks of putting their new house in order and working the tollgate to the bridge. The girls quickly discover that no one knows what happened to the last tenants of their house; even stranger, the ghost of a young Shaker man starts communicating with them by rapping on the walls. When the Reverend Fitcher arrives unexpectedly one day, he brushes off Mr. Charter’s apologies about his family’s lack of preparedness, “Do not worry about the niceties. . . . They are all of the corporeal sphere, little pleasures and temptations and comforts to make us forget who and what we truly are.” The girls are fascinated; Vern, the eldest, is quickly wooed and wed by Fitcher.

Fitcher’s Brides is divided into three sections, each narrated by a different sister. One by one they are drawn into Harbinger, and Fitcher’s clutches. The novel is suspenseful, spooky and hard to put down, especially as the sisters begin to uncover Fitcher’s secrets, and as Fitcher’s apocalypse approaches. Frost’s finely detailed chiller will stay with the reader for a long time. Gavin Grant reads, writes and publishes speculative fiction in Brooklyn, New York.

Fitcher's Brides is Gregory Frost's spine-tingling contribution to editor Terri Windling's acclaimed Fairy Tale Series, a long-running project in which contemporary authors offer modern takes on the sometimes creepy classics that fascinated us as children. With Windling herself providing an introductory essay, Frost rewrites one…
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In the alternate universe of Welsh author Jasper Fforde (1985 England), cloning pets is commonplace, time is flexible, literature is sacred, the Crimean War lasted nearly 150 years and a multinational conglomerate called Goliath controls the world. When we last saw Special Operations agent Thursday Next in Fforde's popular debut novel, The Eyre Affair, she had successfully saved (not to mention improved) the classic novel Jane Eyre and managed to end up with the man of her dreams, Landen Park-Laine. But when you're a literary detective with as many enemies as Thursday, tranquility can't last. No sooner has Thursday discovered she's pregnant than the Goliath Corporation eradicates her husband, making her the only person who remembers him. They promise his safe return if she will enter Poe's poem "The Raven" to release the villainous Jack Schitt, whom she imprisoned there at the end of the previous book. To make matters worse, a set of bizarre coincidences leads Thursday to believe that someone related to her old enemy, Acheron Hades, may be out to get her.

Thursday's immediate concern is her husband, but how to jump into a book without the help of her Uncle Mycroft's invention, the Prose Portal? Under the tutelage of a consummate book-jumper, Dickens' Miss Havisham, of course!

If all this sounds confusing, don't worry. Fforde's ability to handle a seemingly infinite number of subplots joined with his unique brand of humor somehow allow this wacky world to make sense. Thursday is a particularly effective and realistic first-person narrator; even the romantic scenes in the book are portrayed in a way that suits her slightly hard-boiled, independent character.

Lost in a Good Book abounds with even more literary references than The Eyre Affair, and developing characters outside of their original authors' plot lines is something Fforde clearly relishes. His Miss Havisham is a former bodyguard and a reckless driver as well as Dickens' acerbic old maid, and the Cheshire Cat, cast here as a librarian, is as adept at nonsensical non sequiturs as he is in Carroll's work.

Classifying this book poses a dilemma. Is it Science Fiction? Literature? Romance? It doesn't matter. Lost in a Good Book is, simply, a good book that will appeal to readers of these and other genres.

In the alternate universe of Welsh author Jasper Fforde (1985 England), cloning pets is commonplace, time is flexible, literature is sacred, the Crimean War lasted nearly 150 years and a multinational conglomerate called Goliath controls the world. When we last saw Special Operations agent Thursday Next in Fforde's popular debut novel, The Eyre Affair, she had successfully saved (not to mention improved) the classic novel Jane Eyre and managed to end up with the man of her dreams, Landen Park-Laine.
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Everyone in Silico is Canadian wunderkind Jim Munroe’s third novel. After his well-received satirical first novel, Flyboy Action Figure Comes With Gas Mask, he formed a publishing company, No Media Kings, and successfully self-published two novels (Angry Young Spaceman and Everyone in Silico) in Canada.

Now available in America through publisher Four Walls Eight Windows, Everyone in Silico is sharp, funny and so scarily prescient that the reader might suspect Munroe had advance notice of the recent big business shenanigans that have captured the news. Munroe’s Vancouver of 2036 comes alive with his descriptions of people of all ages struggling to survive in a post-scarcity economy. Advertisements are not just omnipresent, they are individually filtered and, for everyone but the super-rich, inescapable.

Leading the cast of characters is Doug Patterson, who trawls society looking for what’s cool, what might be cool and especially, what’s going to be cool. His wife and daughter are pressuring him, wanting to know when the family will put their bodies into storage and sign up for Self, the ultimate online virtual community. Doug would sign up in a minute . . . if he had the money. But the last few years have been tough, and he’s not on top of things the way he once was.

Then there’s Nicky, who bakes rat-dogs in her gene-oven and sells them as dogs to rich, susceptible tourists; Paul, an aging revolutionary still working at his old ideas of bringing humanity closer to the earth; JK and Chase, who might have something to do with Vancouver’s resurgence of greenery; and Eileen, a grandmother looking for her grandson who may already have uploaded himself.

Everyone in Silico can be seen as a present-day allegory of control, as well as a generously hopeful, possible future. It runs along at top speed, dips into subcultures (gene-sculpture, music, black-ops government programs), skips through the boardrooms and powerplays of megacorporations, and pulls together stories from all levels of society into an adventurous trip that you won’t want to end. Gavin J. Grant reads, reviews and publishes speculative fiction in Brooklyn.

Everyone in Silico is Canadian wunderkind Jim Munroe's third novel. After his well-received satirical first novel, Flyboy Action Figure Comes With Gas Mask, he formed a publishing company, No Media Kings, and successfully self-published two novels (Angry Young Spaceman and Everyone in Silico) in Canada.
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In the future depicted in Kelley Eskridge’s new novel, Solitaire, people grow up in a peer group known as a web. Those born on the cusp of a certain new year are known as hopes. When the hopes turn 23, they take their place in the EarthGov, symbolically leading the world into the bright and wonderful future. Jackal is the hope of Ko, a corporation that has almost achieved statehood. For the first 22 years of her life, Jackal has been aware of the thousands of people watching her, aware of their expectations; she is their hope.

Solitaire is the first novel from Eskridge, who has produced a series of sharp, well-thought-out short stories during the last decade. Her writing is sure and well-crafted, never letting the reader become complacent as the tale unfolds.

Despite Jackal’s advanced training in government work, she senses that something is wrong and her future is in jeopardy. When trouble finally comes, it is an order of magnitude higher than anything she imagined. Framed for a crime, she is sentenced to 40 years in prison and then offered a last-minute deal. There is a new form of punishment: virtual confinement. Prisoners are trapped in a virtual reality prison inside their own heads where time passes faster than in the outside world. Instead of 40 years in prison, Jackal can spend eight years in virtual confinement which will take only 10 months of real time. Not surprisingly, she accepts the deal and is stuck inside her own head for a very long time.

This is where Eskridge’s story takes off. What could have been a retread of every prison memoir, novel and film, is instead the emotional center of the book. In solitude, there is nowhere to hide, and Jackal is forced to face herself again and again, exploring her connections to the world, her family and friends.

Solitaire is a novel of our time: a story of dashed expectations and corporate manipulations. Eskridge explores what it means to really see ourselves, and what we are ultimately capable of. Jackal, a slight adolescent, matures into an adult capable of living well, no matter what her circumstances. She is a worthy role model for any reader. Gavin J. Grant reads, writes and publishes speculative fiction in Brooklyn, New York.

In the future depicted in Kelley Eskridge's new novel, Solitaire, people grow up in a peer group known as a web. Those born on the cusp of a certain new year are known as hopes. When the hopes turn 23, they take their place in…
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Savannah Levine, the protagonist of the 11th installment in Kelley Armstrong’s Otherworld series, is a powerful young woman with a lot to prove to the strong personalities that fill her life. Introduced earlier in the series as a child, Savannah is the orphaned daughter of a dark witch and a notorious sorcerer. Under the tutelage of her adoptive parents, who run a supernatural detective agency, Savannah has blossomed into an adept magic user, but she has yet to prove that she has the wisdom to wield her powers in a responsible manner and to take on a greater role in the agency.

While her parents are on a long-awaited vacation in Hawaii, a half-demon PI from Seattle offers her the chance to lead an investigation of her own, into the murders of three young women in the small town of Columbus, Washington. There are hints that the murders have a supernatural connection, and the temptation to take a starring role is too great for the impetuous Savannah to refuse.

The town of Columbus, suffering under the weight of economic recession and barely clinging to hopes of a recovery, doesn’t quite know what to make of a gorgeous, iPhone-wielding, motorcycle-driving PI, even if she is forced keep her magical abilities in the shadows; somewhat lacking in empathy for non-supernatural humans, Savannah does little to put them at ease. She quickly begins to peel back the skin of the decaying town to reveal a rich occult undercurrent and a host of colorful suspects for the murders, from the louche and charismatic leader of a cult of cookie-baking young women to the local rich-boy-turned-bad-seed and his frightening wife. Savannah finds new friends, allies and enemies amongst the townspeople.

Waking The Witch is an imaginative blend of the fantasy and detective genres. The plot moves along at a brisk pace, throwing a good number of twists and tragedies at Savannah, who becomes a more likable character as the book goes on and she seems to warm up to everyday humans. As part of a long-running series, there are significant points in the book that will mean much more to fans than to casual readers, but for the most part the story is self-contained. A few plot threads are left dangling at the end to inform the next chapter in Savannah’s story—and intrigue Armstrong’s loyal readers.

Savannah Levine, the protagonist of the 11th installment in Kelley Armstrong’s Otherworld series, is a powerful young woman with a lot to prove to the strong personalities that fill her life. Introduced earlier in the series as a child, Savannah is the orphaned daughter of…

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The story of This Is Not a Game is driven by a force located at the nexus between commercial marketing and geek culture: the alternate reality game, or ARG. Though the book is set in the near future, ARGs are being planned and played right now: these are the massive and complexly plotted entertainments that have driven millions to hunt for clues on hidden websites, deliver packages to secret locations and call studios where live actors impersonate characters from a carefully crafted fiction.

The novel follows Dagmar Shaw, an architect of such games. In her role as “puppetmaster” she has cunningly led players through countless twists and revelations by carefully weaving elements of her dangerous virtual worlds into our own. But the real world has turned suddenly dangerous for her: stranded in Jakarta during a collapse of the national economy, she watches helplessly as riots tear the city apart.

When Dagmar—with assistance from her friends and associates at the Great Big Idea company—alters her game in an attempt to summon the aid of its players, the novel takes on fascinating new dimensions and becomes a genuine page-turner. Spurred into action, the group mind of a million and more gamers eagerly applies its problem-solving skills to the real-life crisis.

But getting Dagmar out of Jakarta is only the beginning. Back in Los Angeles, another member of the company (and one of Dagmar’s oldest friends) is gunned down in the parking lot by an assassin. The Russian mafia may be involved, and there are hints of an international finance conspiracy. Soon Dagmar is tracking down the killer while trying to keep the game going, even as outside influences alter the rules of her own creation.

Walter Jon Williams begins with a knowing and sympathetic grasp of gamer culture, and proceeds through schemes and stratagems with a good deal of gamesmanship himself. This Is Not a Game is a tale every bit as engaging as one of the intrigues its characters might have dreamed up.

Jedediah Berry is the author of a novel, The Manual of Detection.

The story of This Is Not a Game is driven by a force located at the nexus between commercial marketing and geek culture: the alternate reality game, or ARG. Though the book is set in the near future, ARGs are being planned and played right…

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Kage Baker’s The Bird of the River flows as smoothly and powerfully as a river in flood, with secrets, suspense and danger swirling just below the surface. The novel follows the adventures of Eliss, a clever, caring girl on the brink of womanhood. Her sharp eyes and equally sharp brain, combined with a depth of unconscious humility, make Eliss an attractive character for both young and adult readers.

Set in the same reality as Baker’s earlier works The Anvil of the World and The House of the Stag, the novel deals with the universal themes of prejudice, codependence, addiction and autonomy. The world’s two races, the city-dwelling Children of the Sun and the Yendri, a forest-living tribe, are further divided by their religious beliefs. Eliss has a 10-year-old half-brother of mixed race, Alder. Though Eliss does her best to protect him, Alder must choose his own life—with Eliss’ people or those of his father—especially after the death of their drug-addicted mother, Falena.

Most of the action takes place on the enormous river barge Bird of the River, a boat larger than many towns where Eliss has lived. The crew includes Captain Glass, a man who is far more than he appears, the female divers who bring up snags and sunken boats from the river bottom and Eliss, who learns to be the eyes of the vessel, reading the river for signs of hidden danger.

Other characters range from the kindly first mate Mr. Riveter and his family to Krelan, an upper-class boy with a secret Eliss cleverly deduces. A series of demon-robber attacks follow the same route as the barge; as Eliss and Krelan grow closer, they discover the root of the crimes. An independent female cartographer provides Eliss with a healthy role model and mentor, while the Bird of the River itself plays an active part in her development into an independent young woman. Myth and folklore make Eliss’ world seem rich—notably, a ballad about the doomed Falena’s all-too-ordinary life and death.

From its sad and realistic beginning to its startling yet totally believable conclusion, The Bird of the River is an elegantly written, deeply moving tale. Kage Baker’s death from cancer earlier this year makes reading The Bird of the River especially bittersweet. 

 

Kage Baker’s The Bird of the River flows as smoothly and powerfully as a river in flood, with secrets, suspense and danger swirling just below the surface. The novel follows the adventures of Eliss, a clever, caring girl on the brink of womanhood. Her sharp eyes and…

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Second in L. Jagi Lamplighter’s series tracing the convoluted relationships of the Family Prospero, their magical allies, enemies and servants, Prospero in Hell centers on the continued efforts of the magician’s daughter Miranda to find her father. A chain of clues implicates at least one member of her essentially immortal family. Suspects also include an Elven lord who fathered the spirits of air presently under Miranda’s command, as well as other more overtly sinister forces. As the title implies, indications point to Prospero being held captive in hell.

Eldest of a dozen siblings, Miranda is in charge of the family business, Prospero, Inc. Caught between dealing with company, personal and global crises, Miranda balances rescuing Prospero while ascending her spiritual path as devotee of a goddess. To reach that pinnacle she may need to relinquish one of her most prized magical possessions and abilities—and place the world at risk. Suspicion engulfs her; treachery surrounds her. By novel’s end, Miranda must reunite her shattered family, and cope with some of the greatest losses she has ever feared.

Miranda lives on an Earth where all mythical realities, divinities and creatures coexist. Beings as diverse as angels, demons, elementals and elves assist or hinder her on her interconnected quests. Gods and goddesses from many pantheons, fairies, Santa Claus, familiars and flying carpets, even relics of Christian significance, each have parts to play. Lamplighter’s writing is intricate and full of lovely (or terrifying) descriptions of landscapes, interiors and characters. The action moves briskly, suspenseful whether Miranda is soaring above a frozen landscape, facing a perversely seductive incubus or battling an evil djinn or genie—and even deadlier creatures. As she learns more about the provenance of her beloved flute and Prospero’s disturbing secret history, the story’s tension ratchets higher.

Lamplighter creates a daring pastiche of Shakespeare, giving Miranda a courageous attitude toward physical, mystical or sexual perils. At the same time, the character’s knowledge of magic and use of arcane tools like her staff-flute, metaphysical texts and ancient, esoteric weaponry make her five centuries of life believable. Readers who favor series saturated with sophistication and interlocking mythologies will eagerly consume this newest lap on Miranda’s race to save Prospero and the world.

 

  

Second in L. Jagi Lamplighter’s series tracing the convoluted relationships of the Family Prospero, their magical allies, enemies and servants, Prospero in Hell centers on the continued efforts of the magician’s daughter Miranda to find her father. A chain of clues implicates at least one member of her…

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